Ice Climbers (SSBB): Difference between revisions

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(Wasn’t changed for the new Melee tier list.)
Tag: Mobile edit
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Sanae Kobayashi reprises her role as the Ice Climbers in ''Brawl'', with most of their voice clips being recycled from ''Super Smash Bros. Melee'', along with new clips recorded for ''Brawl.''
Sanae Kobayashi reprises her role as the Ice Climbers in ''Brawl'', with most of their voice clips being recycled from ''Super Smash Bros. Melee'', along with new clips recorded for ''Brawl.''


The Ice Climbers rank 2nd on the current tier list, putting them in the S tier, a slight improvement over their already high 7th out of 26 ranking in ''Melee'', making them the highest-ranking veteran and sole fighter from a series in the game, and their best placement in the series. This is primarily due to their extensive and intricate grab game that can potentially lead to an inescapable [[zero-to-death combo]] on any character on any stage. The partner mechanism of the character also forces opponents to rethink their approach, as one climber can easily disrupt combos and chain grabs. The duo also has two decent projectiles, and they are armed with a relatively powerful meteor smash along with one of the largest disjointed up aerials in the game. However, if the partner climber is KO'd, the leader cannot use [[special move]]s correctly and is somewhat helpless during recovery; a lone Ice Climber also has drastically lowered damage output and KO potential, especially due to their inability to perform a meteor smash, and is considerably more open to chain grabs and combos. Regardless, the Ice Climbers have very strong matchups (losing to only four characters, with {{SSBB|Meta Knight}} being the only top tier they lose to), and very strong tournament results.
The Ice Climbers rank 2nd on the current tier list, putting them in the S tier, a slight improvement over their already high 8th out of 26 ranking in ''Melee'', making them the highest-ranking veteran and sole fighter from a series in the game, and their best placement in the series. This is primarily due to their extensive and intricate grab game that can potentially lead to an inescapable [[zero-to-death combo]] on any character on any stage. The partner mechanism of the character also forces opponents to rethink their approach, as one climber can easily disrupt combos and chain grabs. The duo also has two decent projectiles, and they are armed with a relatively powerful meteor smash along with one of the largest disjointed up aerials in the game. However, if the partner climber is KO'd, the leader cannot use [[special move]]s correctly and is somewhat helpless during recovery; a lone Ice Climber also has drastically lowered damage output and KO potential, especially due to their inability to perform a meteor smash, and is considerably more open to chain grabs and combos. Regardless, the Ice Climbers have very strong matchups (losing to only four characters, with {{SSBB|Meta Knight}} being the only top tier they lose to), and very strong tournament results.


==Attributes==
==Attributes==