Mr. Sakurai Presents: Difference between revisions

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'''''Mr. Sakurai Presents''''' ({{ja|のつかいかた|No Tsukai Kata}}, ''How to Use''), known as '''''Battling with''''' in Europe and Oceania, is a series of unscripted video presentations hosted by ''{{b|Super Smash Bros.|series}}'' series director [[Masahiro Sakurai]] at irregular intervals which detail upcoming {{SSBU|downloadable content}} for ''[[Super Smash Bros. Ultimate]]''. These presentations are similar to [[Nintendo Direct|''Super Smash Bros.'' Directs]], though they feature lower budgets than a traditional Direct. These presentations also briefly discuss the history of the series and how it was adapted to ''Ultimate''.
'''''Mr. Sakurai Presents''''' ({{ja|のつかいかた|No Tsukai Kata}}, ''How to Use''), known as '''''Battling with''''' in Europe and Oceania, is a series of unscripted video presentations hosted by ''{{b|Super Smash Bros.|series}}'' series director [[Masahiro Sakurai]] at irregular intervals which detail upcoming {{SSBU|downloadable content}} for ''[[Super Smash Bros. Ultimate]]''. These presentations are similar to [[Nintendo Direct|''Super Smash Bros.'' Directs]], though they feature lower budgets than a traditional Direct. These presentations also briefly discuss the history of the series and how it was adapted to ''Ultimate''.


The presentations for the Fighters Pass Vol. 1 characters took place inside Sakurai's studio, featuring an English voiceover in the North American presentation. However, due to the COVID-19 pandemic, the format of the presentations for Fighters Pass Vol. 2 was slightly changed, with {{SSBU|Min Min}}, {{SSBU|Steve}}, and {{SSBU|Pyra}}/{{SSBU|Mythra}}'s presentations taking place in Sakurai's house and all of them having English subtitles for the North American presentations.
The presentations for the Fighters Pass Vol. 1 characters took place inside Sakurai's studio, featuring an English voiceover in the North American versions. However, due to the [[COVID-19 pandemic and its impact on competitive Smash|COVID-19 pandemic]], the format of the presentations for Fighters Pass Vol. 2 was slightly changed, with {{SSBU|Min Min}}, {{SSBU|Steve}}, and {{SSBU|Pyra}}/{{SSBU|Mythra}}'s presentations taking place in Sakurai's house and all of them having subtitles for all overseas versions.


==General format==
==General format==
*'''What is [series name]?''': After briefly introducing himself to the viewers, Sakurai talks about the series that the [[fighter]] is from, the various games in the series, and the style of the games. Steve and Sephiroth's presentations are the only ones that did not have this section.
*'''What is [series name]?''': After briefly introducing himself to the viewers, Sakurai talks about the series that the [[fighter]] is from, the various games in the series, the style of the games, and the fighter's role in them. Steve and Sephiroth's presentations are the only ones that did not have this section.
**In the latter's however, instead of talking about what ''Final Fantasy VII'' is as a whole, Sakurai instead specifically talks about Sephiroth himself, and called the section, '''Who is Sephiroth?''' as a result.
**In the latter's, however, instead of talking about what ''Final Fantasy VII'' is as a whole, Sakurai instead specifically talks about Sephiroth himself, and called the section, '''Who is Sephiroth?''' as a result.
*'''As part of Challenger Pack [number]: [Character] joins the battle!''': Sakurai goes into details about the character's move-set, including standard [[attack]]s, [[smash attacks]], [[aerial attack]]s, [[special moves]] and [[Final Smash]], which is always shown last. [[Fighter ability|Unique mechanics for certain characters]], like Hero's [[MP Gauge]], Terry's command inputs, or Steve's mining and crafting abilities, are also shown off and explained. In many cases, most fighters' non-special moves are given names during this section that are usually not present in the [[tips]].
*'''As part of Challenger Pack [number]: [Character] joins the battle!''': Sakurai goes into details about the character's move-set, including standard [[attack]]s, [[smash attacks]], [[aerial attack]]s, [[special moves]] and [[Final Smash]], which is always shown last. [[Fighter ability|Unique mechanics for certain characters]], like Hero's [[MP Gauge]], Terry's command inputs, or Steve's mining and crafting abilities, are also shown off and explained. In many cases, most fighters' non-special moves are given names during this section that are usually not present in the [[tips]].
*'''New Stage: [stage name]''': Sakurai talks about the [[stage]] that comes with the fighter, including its design, unique elements and all of the [[background character]]s that appear in the stage.
*'''New Stage: [stage name]''': Sakurai talks about the [[stage]] that comes with the fighter, including its design, unique elements, and any [[background character]]s that may appear in the stage.
**'''Cameos''': In both Banjo & Kazooie's and Terry's presentations, this section was split into a brief section about the stage itself and another section about the background characters on the stage.
**'''Cameos''': In both Banjo & Kazooie's and Terry's presentations, this section was split into one section about the stage itself and another section about the background characters on the stage.
*'''Let's see them in action!''': After showing off just the move-set, Sakurai shows a complete run of the character in the various modes of the game. For Hero, Banjo & Kazooie, Min Min and Sora, he played a regular [[Smash]] battle. For Terry and Sephiroth, he played their {{SSBU|Classic Mode}} routes. For Byleth, Pyra/Mythra, and Kazuya, he played [[Squad Strike]]. For Steve, he played a few [[Spirit]] battles in his [[DLC Spirits (mode)|DLC Spirit Board]].
*'''Let's see them in action!''': After showing off just the move-set, Sakurai shows full gameplay of the character in one of the various modes of the game. For Hero, Banjo & Kazooie, Min Min and Sora, he played a regular [[Smash]] battle. For Terry and Sephiroth, he played their {{SSBU|Classic Mode}} routes. For Byleth, Pyra/Mythra, and Kazuya, he played [[Squad Strike]]. For Steve, he played a few [[spirit]] battles on his [[DLC Spirits (mode)|DLC Spirit Board]].
*'''Song Collection/List''': Sakurai goes over the {{SSBU|Music}} that is included with the fighter and shows a list of tracks on-screen, with new remixes being labelled with an icon. During the presentation itself, whenever a new song is being played, the corner of the screen will show the name of the song for reference.
*'''Song Collection/List''': Sakurai goes over the {{SSBU|music}} that is included with the fighter and shows a list of tracks on-screen, with new remixes being labelled with an icon. During the presentation itself, whenever a new song is being played, the corner of the screen will show the name of the song for reference.
*'''Version [update number]''': After discussing the main content of the DLC, Sakurai then talks about the update that will release with the DLC and the extra content that comes in it, including new modes (like [[Stage Builder]] and [[Home-Run Contest]]) as well as smaller changes (like a time limit for the [[Final Smash Meter]]).
*'''Version [update number]''': After discussing the main content of the DLC, Sakurai then talks about the update that will release with the DLC and the extra content that comes in it, including new modes (like [[Stage Builder]] and [[Home-Run Contest]]) as well as smaller changes (like a time limit for the [[Final Smash Meter]]). This segment was not featured in presentations for fighters whose updates did not feature major changes besides the release of the DLC.
*'''Mii Fighters''': Each presentation includes a trailer showcasing the next round of [[Mii Costume]]s that can be purchased separately. After the logo of the costume's game is shown next to the ''Super Smash Bros. Ultimate'' logo, the costume is then shown in action, usually with music from their series accompanying them. In the case of special Mii Fighter costumes (like [[Sans]], [[Cuphead]] and [[Vault Boy]]), a small cinematic is usually shown before their game's logo appears, similar to an actual reveal trailer. After all {{SSBU|Mii Fighter}} costumes are shown individually, they are all shown together at the end. In Sans, Cuphead, Vault Boy, [[Bomberman]], [[Shantae]], and [[Dragonborn]]'s cases, after the trailer ends, Sakurai briefly talks about their inclusion and, in the case of Sans, Cuphead, and, Shantae, the music tracks that come with them. In Sephiroth's and Sora's presentation, Sakurai started with the Mii Fighter costumes rather than showing them at the end.
*'''Mii Fighters''': Each presentation includes a trailer showcasing the next round of [[Mii Costume]]s that can be purchased separately. After the logo of the costume's game is shown next to the ''Super Smash Bros. Ultimate'' logo, the costume is then shown in action, usually with music from their series usually accompanying them. In the case of special Mii Fighter costumes (like [[Sans]], [[Cuphead]] and [[Vault Boy]]), a small cinematic is usually shown before their game's logo appears, similar to an actual reveal trailer. After all {{SSBU|Mii Fighter}} costumes are shown individually, they are all shown together at the end. In Sans, Cuphead, Vault Boy, [[Bomberman]], [[Shantae]], [[Dragonborn]], and [[Doom Slayer]]'s cases, after the trailer ends, Sakurai briefly talks about their inclusion and, in the cases of Sans, Cuphead, and Shantae, the music tracks that come with them. In Sephiroth's and Sora's presentations, Sakurai started with the Mii Fighter costumes rather than showing them at the end.
*'''amiibo''': Towards the very end of the presentation, Sakurai shows what ''Super Smash Bros.'' series [[amiibo]] are next in line for release and when they will release. This was not in Sephiroth or Pyra/Mythra's presentation, however, likely due to a previously-announced amiibo wave not having released yet.
*'''amiibo''': Towards the very end of the presentation, Sakurai shows what ''Super Smash Bros.'' series [[amiibo]] are next in line for release and when they will release. This segment was not in Sephiroth or Pyra/Mythra's presentation, however, likely due to a previously-announced amiibo wave not having released yet.


==''New Content Approaching'' ({{SSBU|Joker}})==
==''New Content Approaching'' ({{SSBU|Joker}})==
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===Modes===
===Modes===
*{{b|DLC Spirits|mode}} is a group of special Spirit Boards available after downloading a Challenger Pack, themed around the series of origin of the challenger. Unlike the standard Spirit Board, Spirits available here do not expire.
*{{b|DLC Spirits|mode}} is a group of special Spirit Boards available after downloading a Challenger Pack, themed around the series of origin of the challenger. Unlike the standard Spirit Board, spirits available here do not expire.
*[[Stage Builder]] returns from {{forwiiu}}, with many new options available for creating stages.
*[[Stage Builder]] returns from {{forwiiu}}, with many new options available for creating stages.
*[[Video Editor]]  
*[[Video Editor]]  
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==''Mr. Sakurai Presents "{{SSBU|Hero}}"''==
==''Mr. Sakurai Presents "{{SSBU|Hero}}"''==
''Mr. Sakurai Presents "Hero"'' (''A Heroic Presentation'' in Europe and Oceania) was announced on July 28, 2019 for an upload date on the 30th. Unlike future ''Mr. Sakurai Presents'' videos, this video was not premiered via live stream. It detailed information about Hero, previously confirmed during Nintendo's E3 presentation, and other content that would be coming to the game as part of his Challenger Pack. It is the first presentation in the ''Mr. Sakurai Presents'' series.
''Mr. Sakurai Presents "Hero"'' (''A Heroic Presentation'' in Europe and Oceania) was announced on July 28, 2019 for an upload date on the 30th. Unlike future ''Mr. Sakurai Presents'' videos, this video was not premiered via live stream. It detailed information about Hero, previously confirmed during Nintendo's E3 presentation, and other content that would be coming to the game as part of his Challenger Pack. It is officially the first presentation in the ''Mr. Sakurai Presents'' series.
===Video===
===Video===
<center>{{#widget:YouTube|id=ciLEX04BVFM}}</center>
<center>{{#widget:YouTube|id=ciLEX04BVFM}}</center>
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*Very Easy difficulty setting has been added to [[World of Light]].
*Very Easy difficulty setting has been added to [[World of Light]].
*The ability to bet on the winner has been reintroduced to [[Spectate]], although there is no longer a risk component in betting on the wrong player.
*The ability to bet on the winner has been reintroduced to [[Spectate]], although there is no longer a risk component in betting on the wrong player.
*Screenshots can now be inserted in video clips done with the Video Editor.
*Screenshots can now be inserted into video clips made with the Video Editor.
*Video can be played consecutively in Shared Content.
*Videoes can now be played consecutively in Shared Content.


===Trivia===
===Trivia===
*Unlike future ''Mr. Sakurai Presents'' videos:
*Unlike future ''Mr. Sakurai Presents'' videos:
**this one features little music from the series the character is from, instead using various remixes of [[Lifelight]] heard in the game (including the ones for {{SSBU|Battlefield}} and the [[Online Practice Stage]]). The only time any ''Dragon Quest'' music is heard is during the in-game fight demonstration, which uses ''{{SSBUMusicLink|Dragon Quest|War Cry}}'', and the showcasing of [[Yggdrasil's Altar]], which uses ''{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}}''. The series' famous Overture is also briefly heard twice, shown in two separate victory poses for Hero (as it is his victory theme).
**this one features little music from the series the character is from, instead using various remixes of [[Lifelight]] heard in the game (including the ones for {{SSBU|Battlefield}} and the [[Online Practice Stage]]). The only time any ''Dragon Quest'' music is heard is during the in-game fight demonstration, which uses ''{{SSBUMusicLink|Dragon Quest|War Cry}}'', and the showcasing of [[Yggdrasil's Altar]], which uses ''{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}}''. The series' famous Overture is also briefly heard twice, shown in two separate victory poses for Hero (as it is his victory theme).
**The Mii Fighter costume section uses the standard Battlefield remix of Lifelight (otherwise heard at the beginning and end of the section), rather than any of the ''Dragon Quest'' music; it is the only presentation to have no other music in the Mii Fighter costume section, due to there only being ''Dragon Quest''-based Mii costumes included in update 4.0.0. Both of these are likely due to the ''Dragon Quest'' music being owned by series composer {{s|wikipedia|Koichi Sugiyama}}, rather than [[Square Enix]].
***The Mii Fighter costume section uses the standard Battlefield remix of Lifelight (otherwise heard at the beginning and end of the section), rather than any of the ''Dragon Quest'' music; it is the only presentation to have no other music in the Mii Fighter costume section, due to there only being ''Dragon Quest''-based Mii costumes included in update 4.0.0. Both of these are likely due to the ''Dragon Quest'' music being owned by series composer {{s|wikipedia|Koichi Sugiyama}}, rather than [[Square Enix]].
** This is also the only ''Mr. Sakurai Presents'' where Sakurai does not discuss the inclusion of any specific Mii outfits.
** this one does not have Sakurai discuss the inclusion of any specific Mii outfits.
**the section that is usually titled "As part of Challenger Pack #: [Character] joins the battle," in Joker's video and future presentation instead uses Hero's trailer tagline (The Hero Draws Near!).
**the section that is usually titled "As part of Challenger Pack #: [Character] joins the battle," in Joker's video and future presentation instead uses Hero's trailer tagline (The Hero Draws Near!).
**after Hero's general introduction, his moves are introduced in a sub-section called, "Hero's Moves." In future presentations, the character's introduction and moveset are part of the same section.
**after Hero's general introduction, his moves are introduced in a sub-section called "Hero's Moves". In future presentations, the character's introduction and moveset are part of the same section.
**Sakurai does not individually talk about Hero's standard attacks (like Smash attacks, aerial attacks, grabs, etc.). While he talks about special properties like the Smash attacks' Critical Hit and the side tilt's shielding abilities, he does not talk about every move as a whole.
**Sakurai does not individually talk about Hero's standard attacks (like smash attacks, aerial attacks, grabs, etc.). While he talks about special properties like the smash attacks' Critical Hit and the side tilt's shielding abilities, he does not talk about every move as a whole.
*Bang and Whack are the only [[Command Selection]] spells that Sakurai does not talk about in the presentation.
*Bang and Whack are the only [[Command Selection]] spells that Sakurai does not talk about in the presentation.
*While most of the ''Dragon Quest'' heroes do not have canonical names within their games, Sakurai gave names to each Hero in their demo video, corresponding to their most popular fan names in Japanese—Eleven, Arusu, Solo and Eight.
*While most of the ''Dragon Quest'' heroes do not have canonical names within their games, Sakurai provides names to each Hero in their demo video, corresponding to their most popular fan names in Japanese: Eleven, Arusu, Solo and Eight.
**Though "Eleven" and "Arusu" are more commonly used names for the first two Heroes in Japan due to "Luminary" and "Erdrick" being titles, the latter two are more commonly used for them in English.
**Though "Eleven" and "Arusu" are more commonly used names for the first two Heroes in Japan due to "Luminary" and "Erdrick" being titles, the latter two are more commonly used for them in English.
**Though the ''Dragon Quest III'' hero is commonly referred to as "Erdrick", the title they earn at the end of the game, "Arusu" is occasionally used in promotional material for ''Dragon Quest III''. Within ''Ultimate'', "Erdrick" is used for the Mii Swordfighter costume based on the legendary armor that the same character later wears.
**Though the ''Dragon Quest III'' hero is commonly referred to as "Erdrick", the title they earn at the end of the game, "Arusu" is occasionally used in promotional material for ''Dragon Quest III''. Within ''Ultimate'', "Erdrick" is used for the Mii Swordfighter costume based on the legendary armor that the same character later wears.