Snake (SSBB)/Forward smash: Difference between revisions
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==Overview== | ==Overview== | ||
[[File:Snake Forward Smash Hitbox Brawl.gif|thumb|Hitbox visualisation of Snake's forward smash.]] | [[File:Snake Forward Smash Hitbox Brawl.gif|thumb|Hitbox visualisation of Snake's forward smash.]] | ||
Snake aims and fires an {{s|wikipedia|RPG-7}} rocket launcher into the ground in front of himself, causing an explosion. The move sports disjointed range and is the second-slowest forward smash in the game, taking | Snake aims and fires an {{s|wikipedia|RPG-7}} rocket launcher into the ground in front of himself, causing an explosion. The move sports disjointed range and is the second-slowest forward smash in the game, taking 80 frames to complete. However, it is one of the most powerful smash attacks in ''Brawl'', dealing massive damage and knockback; fully charged, it deals 30.8% damage and is capable of [[OHKO]]ing every character except {{SSBB|Bowser}} if used at one of the edges of {{SSBB|Final Destination}}, provided the opponent does not [[DI]]. | ||
Because using the move is impractical in most situations and Snake is likely to be attacked or punished for attempting to use it, his forward smash is best suited as a punishing option or used after a hard read. | Because using the move is impractical in most situations and Snake is likely to be attacked or punished for attempting to use it, his forward smash is best suited as a punishing option or used after a hard read. | ||
==Hitboxes== | ==Hitboxes== |