Idle pose: Difference between revisions

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***Some characters that do not reuse previous animations still have nonstandard behavior while carrying an item: Bowser's lower jaw clips through his mouth, Toon Link reuses his facial expressions from ''SSB4'', Mega Man does not look forward, and Sonic's free hand is unclenched.
***Some characters that do not reuse previous animations still have nonstandard behavior while carrying an item: Bowser's lower jaw clips through his mouth, Toon Link reuses his facial expressions from ''SSB4'', Mega Man does not look forward, and Sonic's free hand is unclenched.
*Some characters have an animation that actually is part of their regular standing animation, but are often mistaken for idle poses. Unlike idle poses, they play at regular intervals instead of randomly (and they can be seen in the character customization screen on both 3DS and Wii U versions, or by holding a item, where idle poses never play). Some examples include {{SSBU|Daisy}}, {{SSBU|Sheik}} and {{SSBU|Roy}}.
*Some characters have an animation that actually is part of their regular standing animation, but are often mistaken for idle poses. Unlike idle poses, they play at regular intervals instead of randomly (and they can be seen in the character customization screen on both 3DS and Wii U versions, or by holding a item, where idle poses never play). Some examples include {{SSBU|Daisy}}, {{SSBU|Sheik}} and {{SSBU|Roy}}.
**In some cases, this animation is used to transition into the default idle animation, either from their previous one (in the case of Sheik) or their base character's (in the case of Daisy, Roy, and other [[clone]]s). Other characters, such as Chrom, {{SSBU|Dark Samus}} and Mii Gunner (''SSB4'' only) have separate animations for this purpose.
**In some cases, this animation is used to transition into the default idle animation, either from their previous one (in the case of Sheik) or their base character's (in the case of Daisy, Roy, and other [[clone]]s). Other characters, such as Chrom, {{SSBU|Dark Samus}}, {{SSBU|Mythra}} and Mii Gunner (''SSB4'' only) have separate animations for this purpose.
*While Bayonetta has two idle poses, only one of them appears under normal circumstances.
*While Bayonetta has two idle poses, only one of them appears under normal circumstances.
*Since ''Brawl'', five characters have not had the traditional two idle poses, those being [[Peach]], [[Zelda]] (prior to ''Ultimate''), [[Jigglypuff]], [[Byleth]], and [[Steve]]. Peach has four, Zelda had three before losing one in ''Ultimate'', Jigglypuff and Byleth only have one, while Steve does not have any idle poses.
*Since ''Brawl'', five characters have not had the traditional two idle poses, those being [[Peach]], [[Zelda]] (prior to ''Ultimate''), [[Jigglypuff]], [[Byleth]], and [[Steve]]. Peach has four, Zelda had three before losing one in ''Ultimate'', Jigglypuff and Byleth only have one, while Steve does not have any idle poses.