Superplay: Difference between revisions

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===Tool assisted===
===Tool assisted===
{{Main|Tool assisted superplay}}
{{Main|Tool assisted superplay}}
Tool assisted superplay, or tool assisted speedrun in the context of time attack, involves frame by frame optimization of a run to accomplish the best theoretically possible score. TAS involves tricks that cannot be performed by a human or in real time, such as frame perfect button mashing or holding both ends of a [[control pad]] down. It can also employ RNG or RAM manipulation for tricks dependent on it, such as having a certain [[item]] spawn in a specific location. By their nature, TAS is generated only on an emulator, although the input script can be run on a real console to prove it is technically possible from the game's code. Even though TAS' inability to be physically performed by a human forces it to remain separate, it remains a popular run classification with its own strategies and leaderboards.
Tool assisted superplay, or tool assisted speedrun in the context of time attack, involves the use of programs and emulation software for frame by frame optimization of a run to accomplish the best theoretically possible score. TAS involves tricks that cannot be performed by a human or in real time, such as frame perfect button mashing or holding both ends of a [[control pad]] down. It can also employ RNG or RAM manipulation for tricks dependent on it, such as having a certain [[item]] spawn in a specific location. By their nature, TAS is generated only on an emulator, although the input script can be run on a real console to prove it is technically possible from the game's code. Even though TAS' inability to be physically performed by a human forces it to remain separate, it remains a popular run classification with its own strategies and leaderboards.