Mach Tornado: Difference between revisions

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==Overview==
==Overview==
===In ''[[Super Smash Bros. Brawl]]''===
===In ''[[Super Smash Bros. Brawl]]''===
:{{Main|Meta Knight (SSBB)/Neutral special}}
When activated, {{SSBB|Meta Knight}} spins at high speed and surrounds himself in a dense yellow tornado that covers a majority of him for a set period of time, which can be extended by mashing the special button; mashing also causes Meta Knight to rise up vertically. More vertical distance is gained if the player simultaneously jumps and performs the move. Mach Tornado can be controlled by pressing left or right to move in that direction. Once the move ends, Meta Knight falls [[helpless]].
When activated, {{SSBB|Meta Knight}} spins at high speed and surrounds himself in a dense yellow tornado that covers a majority of him for a set period of time, which can be extended by mashing the special button; mashing also causes Meta Knight to rise up vertically. More vertical distance is gained if the player simultaneously jumps and performs the move. Mach Tornado can be controlled by pressing left or right to move in that direction. Once the move ends, Meta Knight falls [[helpless]].


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===In ''[[Super Smash Bros. 4]]''===
===In ''[[Super Smash Bros. 4]]''===
:{{Main|Meta Knight (SSB4)/Neutral special}}
Mach Tornado returns as {{SSB4|Meta Knight}}'s neutral special move in ''Smash 4''. Unlike in ''Brawl'', Meta Knight simply cloaks himself in yellow winds instead of a solid tornado.
Mach Tornado returns as {{SSB4|Meta Knight}}'s neutral special move in ''Smash 4''. Unlike in ''Brawl'', Meta Knight simply cloaks himself in yellow winds instead of a solid tornado.


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===In ''[[Super Smash Bros. Ultimate]]''===
===In ''[[Super Smash Bros. Ultimate]]''===
:{{Main|Meta Knight (SSBU)/Neutral special}}
Mach Tornado returns as {{SSBU|Meta Knight}}'s neutral special move in ''Super Smash Bros. Ultimate''. Unlike in the previous games, Mach Tornado hits only once, instead of being a multi-hit attack. It also travels at a faster pace, giving it much better horizontal movement compared to previous games. It has considerably more knockback than before, being a potent kill combo finisher.
Mach Tornado returns as {{SSBU|Meta Knight}}'s neutral special move in ''Super Smash Bros. Ultimate''. Unlike in the previous games, Mach Tornado hits only once, instead of being a multi-hit attack. It also travels at a faster pace, giving it much better horizontal movement compared to previous games. It has considerably more knockback than before, being a potent kill combo finisher.


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# '''Mach Tornado''': Default.
# '''Mach Tornado''': Default.
# '''Entangling Tornado''': Pulls in enemies and deals a more powerful single hit with a more vertical knockback angle, but it does only 9% damage and has less horizontal control in the air.
# '''Entangling Tornado''': Pulls in enemies and deals a more powerful single hit with a more vertical knockback angle, but it does only 9% damage and has less horizontal control in the air.
:{{Main|Meta Knight (SSB4)/Neutral special/Custom 1}}
# '''Dreadful Tornado''': More damage per hit, but it cannot be extended by mashing the button, giving it less overall damage potential (21% → 13%), and it has more ending lag. However, its knockback is significantly stronger and KOs from center stage around 135%.
# '''Dreadful Tornado''': More damage per hit, but it cannot be extended by mashing the button, giving it less overall damage potential (21% → 13%), and it has more ending lag. However, its knockback is significantly stronger and KOs from center stage around 135%.
:{{Main|Meta Knight (SSB4)/Neutral special/Custom 2}}


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