Zelda (SSBU)/Neutral attack/Infinite: Difference between revisions
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Raul Retana (talk | contribs) m (Added hitstun/shieldstun) |
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
! Shieldstun | |||
{{HitboxTableTitle|Rapid jab|42}} | {{HitboxTableTitle|Rapid jab|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 28: | Line 30: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+3''' frames | |||
|8x | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 49: | Line 53: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+3''' frames | |||
|8x | |||
{{HitboxTableTitle|Rapid jab finisher|42}} | {{HitboxTableTitle|Rapid jab finisher|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow |