Share stock: Difference between revisions

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(happens in ultimate too)
Tag: Mobile edit
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If a team has multiple living players, the stock will be taken from the [[port priority|lowest-numbered]] player. And if multiple players tried to steal a stock simultaneously when there aren’t enough stocks for everyone, port priority determines that the lowest numbered player gets the stock.
If a team has multiple living players, the stock will be taken from the [[port priority|lowest-numbered]] player. And if multiple players tried to steal a stock simultaneously when there aren’t enough stocks for everyone, port priority determines that the lowest numbered player gets the stock.


In ''Super Smash Bros. 4'', CPUs will always take a teammate's stock at every opportunity until no more are available. When the game was released, CPUs would take the stock immediately after dying; a later update introduced a realistic delay. In other games, CPUs never use the share stock function, although players can manually have CPUs share stock in Melee by pressing start on a controller connected to the same port as the defeated CPU.
Starting in ''Super Smash Bros. 4'', CPUs will always take a teammate's stock at every opportunity until no more are available. When the game was released, CPUs would take the stock immediately after dying; a later update introduced a realistic delay. In previous games, CPUs never use the share stock function, although players can manually have CPUs share stock in Melee by pressing start on a controller connected to the same port as the defeated CPU.


==Strategy==
==Strategy==