Talk:Zero-to-death combo: Difference between revisions

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m (→‎Mewtwo FAIR to death.: Added BAIR to the title)
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I put the video in 0.25 speed and I am pretty sure that Donkey Kong did a Nair (which is hits on frame 10). So a faster option like airdodging would likely allow him to escape. I could also see correctly DI'ing as an option to escape. -- [[User:Ethan7|<span style="color:#000f55;font-family:Cursive;font-style:italic">Ethan</span>]][[file:Ethan7sig.png|20px|link=User:Ethan7]]<small>''([[User talk:Ethan7|<span style="color:Blue">Discussion</span>]])''</small> 23:22, 23 May 2016 (EDT)
I put the video in 0.25 speed and I am pretty sure that Donkey Kong did a Nair (which is hits on frame 10). So a faster option like airdodging would likely allow him to escape. I could also see correctly DI'ing as an option to escape. -- [[User:Ethan7|<span style="color:#000f55;font-family:Cursive;font-style:italic">Ethan</span>]][[file:Ethan7sig.png|20px|link=User:Ethan7]]<small>''([[User talk:Ethan7|<span style="color:Blue">Discussion</span>]])''</small> 23:22, 23 May 2016 (EDT)
== Zero-to-death casual use definition ==
I was discussing the definition with a few members on the subreddit and discord and we determined the most common use of the term is the casual use that doesn't necessarily refer to an escapable combo, but instead a series of hits that takes the opponent from 0% to being KOed without getting hit themselves.  A user disagreed, and when I edited the wiki they edited it back.  I'm not looking to get into an edit war, what are y'all thoughts?  Is the casual definition worth having on the page?