Princess Peach's Castle: Difference between revisions

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(→‎Super Smash Bros. Ultimate: This image doesn't add anything that wasn't already visible in another image)
(→‎Origin: Worth noting the lack of yellow switches and blocks match their appearence in SM64)
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{{s|mariowiki|Princess Peach's Castle}} debuted in ''{{s|mariowiki|Super Mario 64}}'', where it acts as the game's hub area and has appeared in numerous ''Mario'' titles since. The overall design of the castle in this stage is based on its appearance in ''Super Mario 64''; however, the very top spire has been removed and the castle itself has been scaled down. Some other elements which surround both the original castle and this version are a waterfall, some trees, a moat, and fences; however, the castle has much more water surrounding it than in ''Super Mario 64''.
{{s|mariowiki|Princess Peach's Castle}} debuted in ''{{s|mariowiki|Super Mario 64}}'', where it acts as the game's hub area and has appeared in numerous ''Mario'' titles since. The overall design of the castle in this stage is based on its appearance in ''Super Mario 64''; however, the very top spire has been removed and the castle itself has been scaled down. Some other elements which surround both the original castle and this version are a waterfall, some trees, a moat, and fences; however, the castle has much more water surrounding it than in ''Super Mario 64''.


The switches and {{s|mariowiki|! Block}}s in this stage are based on a combination of ''{{s|mariowiki|Super Mario World}}''{{'}}s {{s|mariowiki|! Switch}}es and ! Blocks; the former are hidden in some levels and have to be pressed to make the latter appear in other levels, while the latter release items when hit and allow the player access to secret parts of levels. The switches in this stage, however, do not have an exclamation point on them, and are much smaller than in ''Super Mario World''.
The switches and {{s|mariowiki|! Block}}s in this stage are based on a combination of both ''{{s|mariowiki|Super Mario World}}''{{'}}s {{s|mariowiki|! Switch}}es and ! Blocks, and the respective elements that reappear in ''Super Mario 64''; In ''Super Mario World'' the switches are hidden in some levels and have to be pressed to make the blocks appear in other levels, while the blocks release items when hit and allow the player access to secret parts of levels. However, the yellow switches and blocks that appeared in ''Super Mario World'' are absent in the stage: only the red, green and blue switches and block appear in this stage, instead matching the three ! Switches from ''Super Mario 64''. Unlike in ''Super Mario World'' and ''Super Mario 64'', where the different colors contain exclusive power-ups, in ''Smash Bros.'' the blocks contain random items instead. The switches in this stage also do not have an exclamation point on them, and are much smaller than in ''Super Mario World'' and ''Super Mario 64''.


{{s|mariowiki|Banzai Bill}}s are giant versions of {{s|mariowiki|Bullet Bill}}s that first appeared in ''Super Mario World''; however, they did not explode prior to ''Melee''{{'}}s release. The Banzai Bill's design in ''Melee'' is completely original, but ''Ultimate'' changes the front half of the bullet to resemble its appearance since ''{{s|mariowiki|New Super Mario Bros.}}''; notably, however, it retains its end part from ''Melee''.
{{s|mariowiki|Banzai Bill}}s are giant versions of {{s|mariowiki|Bullet Bill}}s that first appeared in ''Super Mario World''; however, they did not explode prior to ''Melee''{{'}}s release. The Banzai Bill's design in ''Melee'' is completely original, but ''Ultimate'' changes the front half of the bullet to resemble its appearance since ''{{s|mariowiki|New Super Mario Bros.}}''; notably, however, it retains its end part from ''Melee''.