Charizard (SSBU): Difference between revisions

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Charizard's buffs gave many improvements to its ground and aerial moveset. Its overall mobility has been substantially improved; its previously abysmal initial dash speed is now one of the fastest in the game, its second [[midair jump]] covers more height, and its [[air speed]] is now substantially faster compared to in ''Smash 4''. Its [[falling speed]] and [[fast fall]]ing speed are much higher, making it easier for it to land while making its [[neutral game]] more effective, and the universal frame 3 jumpsquat significantly helps its buffed aerials (which are now faster). Up tilt's hitbox covers more horizontal range, [[up smash]] can now hit grounded opponents, and [[Flare Blitz]] and [[Fly]] have had their power and hitboxes buffed respectively, making Charizard's moveset more reliable. [[Neutral air]]'s end lag has been drastically reduced and its animation has been made faster, repurposing it into an effective air-to-air option and combo extender.
Charizard's buffs gave many improvements to its ground and aerial moveset. Its overall mobility has been substantially improved; its previously abysmal initial dash speed is now one of the fastest in the game, its second [[midair jump]] covers more height, and its [[air speed]] is now substantially faster compared to in ''Smash 4''. Its [[falling speed]] and [[fast fall]]ing speed are much higher, making it easier for it to land while making its [[neutral game]] more effective, and the universal frame 3 jumpsquat significantly helps its buffed aerials (which are now faster). Up tilt's hitbox covers more horizontal range, [[up smash]] can now hit grounded opponents, and [[Flare Blitz]] and [[Fly]] have had their power and hitboxes buffed respectively, making Charizard's moveset more reliable. [[Neutral air]]'s end lag has been drastically reduced and its animation has been made faster, repurposing it into an effective air-to-air option and combo extender.


However, Charizard has received notable nerfs. Its former most effective tools, including its [[neutral attack]]'s range, [[down throw]]'s mitigated combo ability, and [[forward aerial]] no longer [[autocancel]]ing in a short hop. Its higher fall speed also makes it easier to combo. However, Charizard's most notable loss comes from the removal of [[Rock Smash]] to make way for [[Pokémon Change]], eliminating a niche landing option and shield-pressuring tool from its moveset, with the only compensation being if the player wishes to make full use of Pokémon Change to take advantage of {{SSBU|Squirtle}}'s attributes.
However, Charizard has received notable nerfs, particularly to its former most effective tools, including its [[neutral attack]]'s range, [[down throw]]'s mitigated combo ability, and [[forward aerial]] no longer [[autocancel]]ing in a short hop. Its higher fall speed also makes it easier to combo. However, Charizard's most notable loss comes from the removal of [[Rock Smash]] to make way for [[Pokémon Change]], eliminating a niche landing option and shield-pressuring tool from its moveset, with the only compensation being if the player wishes to make full use of Pokémon Change to take advantage of {{SSBU|Squirtle}}'s attributes.


Based on its direct changes, Charizard is fundamentally better but is counterbalanced by new, gaping flaws in its moveset. As such, it is very debatable how Charizard fares compared to its solo appearance in ''SSB4''. However, given Pokémon Trainer's overall high- to top-tier standing, Charizard has proven itself more useful as a member of Pokémon Trainer's team because it allows the Trainer to adapt to situations where its recovery, endurance, and KO power are needed and can replace itself with {{SSBU|Squirtle}} or {{SSBU|Ivysaur}} in cases where Charizard's weaknesses can be exploited, but Squirtle's or Ivysaur's cannot. This is especially true after patch 4.0.0, which nerfed some of the more notorious tools in Ivysaur's kit while buffing Charizard in return, presumably to encourage more balanced use of all three members.
Based on its direct changes, Charizard is fundamentally better but is counterbalanced by new, gaping flaws in its moveset. As such, it is very debatable how Charizard fares compared to its solo appearance in ''SSB4''. However, given Pokémon Trainer's overall high- to top-tier standing, Charizard has proven itself more useful as a member of Pokémon Trainer's team because it allows the Trainer to adapt to situations where its recovery, endurance, and KO power are needed and can replace itself with {{SSBU|Squirtle}} or {{SSBU|Ivysaur}} in cases where Charizard's weaknesses can be exploited, but Squirtle's or Ivysaur's cannot. This is especially true after patch 4.0.0, which nerfed some of the more notorious tools in Ivysaur's kit while buffing Charizard in return, presumably to encourage more balanced use of all three members.