Home-Run Contest: Difference between revisions
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(Time slowdown does slow the timer in HRC) |
(→Super Smash Bros. Ultimate: added WFT fs) |
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|{{CharHead|King Dedede|SSBU}}|| [[Jet Hammer]] (critical charge) [https://youtu.be/nMUNBkmqW-w?t=696] || 212% upper bound || 37.6% || | |{{CharHead|King Dedede|SSBU}}|| [[Jet Hammer]] (critical charge) [https://youtu.be/nMUNBkmqW-w?t=696] || 212% upper bound || 37.6% || | ||
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|{{CharHead|Wii Fit Trainer|SSBU}}|| Forward Smash (fully charged, with [[Deep Breathing]]) [https://www.youtube.com/watch?v=BTEh5Qp4PiU] || 285% upper bound || 28.5% || | |||
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|{{CharHead|Little Mac|SSBU}}|| [[Straight Lunge]] (fully charged) [https://www.youtube.com/watch?v=0-zB-ITzqsE&t=9m6s] || 300% upper bound || 32% || | |{{CharHead|Little Mac|SSBU}}|| [[Straight Lunge]] (fully charged) [https://www.youtube.com/watch?v=0-zB-ITzqsE&t=9m6s] || 300% upper bound || 32% || | ||
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Note: in theory any move with a higher launch angle than 30˚ would eventually outperform the bat due to maximum horizontal launch speed being restricted, however in practice the 999% damage cap prevents this from being a reality. | Note: in theory any move with a higher launch angle than 30˚ would eventually outperform the bat due to maximum horizontal launch speed being restricted, however in practice the 999% damage cap prevents this from being a reality. | ||
==Prizes== | ==Prizes== | ||
====In ''Super Smash Bros. Melee''==== | ====In ''Super Smash Bros. Melee''==== |