Home-Run Contest: Difference between revisions

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(Time slowdown does slow the timer in HRC)
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|{{CharHead|King Dedede|SSBU}}|| [[Jet Hammer]] (critical charge) [https://youtu.be/nMUNBkmqW-w?t=696] || 212% upper bound || 37.6% ||
|{{CharHead|King Dedede|SSBU}}|| [[Jet Hammer]] (critical charge) [https://youtu.be/nMUNBkmqW-w?t=696] || 212% upper bound || 37.6% ||
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|{{CharHead|Wii Fit Trainer|SSBU}}|| Forward Smash (fully charged, with [[Deep Breathing]]) [https://www.youtube.com/watch?v=BTEh5Qp4PiU] || 285% upper bound || 28.5% ||
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|{{CharHead|Little Mac|SSBU}}|| [[Straight Lunge]] (fully charged) [https://www.youtube.com/watch?v=0-zB-ITzqsE&t=9m6s] || 300% upper bound || 32% ||
|{{CharHead|Little Mac|SSBU}}|| [[Straight Lunge]] (fully charged) [https://www.youtube.com/watch?v=0-zB-ITzqsE&t=9m6s] || 300% upper bound || 32% ||
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Note: in theory any move with a higher launch angle than 30˚ would eventually outperform the bat due to maximum horizontal launch speed being restricted, however in practice the 999% damage cap prevents this from being a reality.
Note: in theory any move with a higher launch angle than 30˚ would eventually outperform the bat due to maximum horizontal launch speed being restricted, however in practice the 999% damage cap prevents this from being a reality.
==Prizes==
==Prizes==
====In ''Super Smash Bros. Melee''====
====In ''Super Smash Bros. Melee''====