Up special move: Difference between revisions

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Tag: Mobile edit
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| [[Pichu]] || [[Agility]] || Pichu performs a quick teleport-like action in any direction. Inputting another direction during this first teleport allows Pichu to immediately perform a second teleport upon finishing the first. Pichu will also be dealt 1% in [[recoil damage]] for the first teleport then 3% for the second. If the control stick is released during the second teleport, it will get slightly more distance. It moves more smoothly than Pikachu's Quick Attack, and travels further as well. This move does no damage.
| [[Pichu]] || [[Agility]] || Pichu performs a quick teleport-like action in any direction. Inputting another direction during this first teleport allows Pichu to immediately perform a second teleport upon finishing the first. Pichu will also be dealt 1% in [[recoil damage]] for the first teleport then 3% for the second. If the control stick is released during the second teleport, it will get slightly more distance. It moves more smoothly than Pikachu's Quick Attack, and travels further as well. This move does no damage.
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| [[Pikachu]] || [[Quick Attack]] || Behaves like Pichu's Agility, except does not deal recoil damage and any enemy caught at the mid or end point of these teleportations will be dealt slight damage (except in ''Smash 64''). Can [[QAC]] in ''Brawl''. Widely considered to be the best recovery in the original ''Smash 64'', it remains one of the overall top recoveries of any smash game due to its multiple invincibility frames and range, with particular [http://www.youtube.com/watch?v=EN-4TwOnBZo invincibility] in ''Smash 64''. However, it lacks a hitbox in said game.
| [[Pikachu]] || [[Quick Attack]] || Behaves like Pichu's Agility, except does not deal recoil damage and any enemy caught at the mid or end point of these teleportations will be dealt slight damage (except in ''Smash 64''). Can [[QAC]] in ''Brawl''. Widely considered to be the best recovery in the original ''Smash 64'', it remains one of the overall top recoveries of any ''Smash'' game due to its multiple invincibility frames and range, with particular [http://www.youtube.com/watch?v=EN-4TwOnBZo invincibility] in ''Smash 64''. However, it lacks a hitbox in said game.
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|rowspan="2"| [[Pit]] || [[Wings of Icarus]] {{GameIcon|SSBB|15px}} || Wings of Icarus allows Pit to fly freely for a while. Pit can attack out of this move. If Pit is hit while using the move, he is unable to use it again until he lands. Can be used in a ''Brawl'' technique known as Wing Dashing, which allows Pit to move around the screen quickly.
|rowspan="2"| [[Pit]] || [[Wings of Icarus]] {{GameIcon|SSBB|15px}} || Wings of Icarus allows Pit to fly freely for a while. Pit can attack out of this move. If Pit is hit while using the move, he is unable to use it again until he lands. Can be used in a ''Brawl'' technique known as Wing Dashing, which allows Pit to move around the screen quickly.