Samus (SSBM): Difference between revisions

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===Attributes===
===Attributes===
*{{buff|Samus has faster [[air speed]] (28 → 0.89), improving her recovery.}}
*{{nerf|Samus [[dashing|dashes]] slower (54 → 1.4), going from above average to average.}}
*{{nerf|Samus walks slower (0.34 → 1).}}
*{{nerf|Samus walks slower (0.34 → 1).}}
*{{change|Samus is significantly lighter (117 → 110), which hinders her endurance, but makes her harder to combo. }}
*{{nerf|Samus [[dashing|dashes]] slower (54 → 1.4), going from the 4th fastest out of 12 characters to the 16th fastest out of 26 characters.}}
*{{change|Samus is [[Falling speed|floatier]] (42 → 1.4), which when combined with her already worsened endurance, worsens her vertical endurance even further, but makes her still harder to combo.}}  
*{{buff|Samus' [[air speed]] is faster (28 → 0.89).}}
*{{nerf|Samus' jumps are lower.}}
*{{nerf|Samus is significantly lighter (117 → 110).}}
*{{change|Samus' [[falling speed]] is higher (42 → 1.4) although it is still the second lowest in the game.}}
*{{change|Samus' [[gravity]] is higher (1.9 → 0.066) going from the lowest to the second lowest.}}
**{{nerf|As a result, Samus' jumps are lower.}}
*{{nerf|The removal of [[Teleport (SSB)|teleporting]] slightly hinders Samus' grounded approach.}}
*{{nerf|The removal of [[Teleport (SSB)|teleporting]] slightly hinders Samus' grounded approach.}}
*{{buff|The introduction of [[air dodging]] greatly benefits Samus as it improves her recovery and it allows her to [[wavedash]] improving her grounded mobility and making up for her slower ground speed.}}
*{{buff|The introduction of [[air dodging]] greatly benefits Samus as it improves her recovery and it allows her to [[wavedash]] improving her grounded mobility and making up for her slower ground speed.}}
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===Aerial Attacks===
===Aerial Attacks===
*{{nerf|All of Samus' aerials [[auto-cancel]] later (frame 27 → 35 (neutral), frame 27 → 47 (forward), frame 16 → 31 (back), frame 19 → 34 (up), frame 12 → 34 (down)), although despite this, she is, along with Ness and Luigi, one of the few returning veterans who can still auto-cancel all of her aerials in a [[short hop]]. When combined with the weakening of [[L-canceling]], this hinders her aerial to ground transition.}}
*{{nerf|All of Samus' aerials [[auto-cancel]] later (frame 27 → 35 (neutral), frame 27 → 47 (forward), frame 16 → 31 (back), frame 19 → 34 (up), frame 12 → 34 (down)), although despite this, she is, along with Ness and Luigi, one of the few returning veterans who can still auto-cancel all of her aerials in a [[short hop]]. When combined with the weakening of [[L-canceling]], this hinders her aerial to ground transition.}}
**{{buff|Samus' forward, back and down aerials have less landing lag when not L-canceled.}}
**{{buff|Samus' forward, back and down aerials have less landing lag when not L-canceled.}}
*[[Neutral aerial]]:
*[[Neutral aerial]]: