Local Wireless: Difference between revisions
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(Cleaned up the selection a bit →In Ultimate) |
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*Taunts are allowed in local wireless play. | *Taunts are allowed in local wireless play. | ||
*When connected in local wireless play, the other players' pick of character is unable to be seen; same goes for online. | *When connected in local wireless play, the other players' pick of character is unable to be seen; same goes for online. | ||
*Custom Smash can be chosen as the game mode, which now has a player limit 4. Super Sudden Death | *Custom Smash can be chosen as the game mode, which now has a player limit of 4. Super Sudden Death can be selected as well, but the limit is 8 players instead. | ||
*The options of others joining are limited to Anyone, Acquaintances (currently unknown), and Friends Only. | *The options of others joining are limited to Anyone, Acquaintances (currently unknown), and Friends Only. | ||
*[[Smash Run]], [[All-Star]], or [[Multi-Man]] are unable to be played via Local Wireless.. | *[[Smash Run]], [[All-Star]], or [[Multi-Man]] are unable to be played via Local Wireless.. |