List of updates (SSBU)/5.0.0 changelog: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
|||
Line 29: | Line 29: | ||
=={{SSBU|Joker}}== | =={{SSBU|Joker}}== | ||
*{{ | *{{buff|The endlag after Joker bounces when lying facedown has been adjusted, making it identical to other fighters.}} | ||
=={{SSBU|Hero}}== | =={{SSBU|Hero}}== | ||
*{{buff|The endlag after Hero bounces when lying facedown has been adjusted, making it identical to other fighters.}} | |||
*{{nerf|[[Kafrizz]] can now be reflected, shielded, countered or absorbed after it explodes.}} | *{{nerf|[[Kafrizz]] can now be reflected, shielded, countered or absorbed after it explodes.}} | ||
*{{buff|Opponents stay in the damage animation for longer in the first hits of Magic Burst, making subsequent hits connect more reliably.}} | *{{buff|Opponents stay in the damage animation for longer in the first hits of Magic Burst, making subsequent hits connect more reliably.}} | ||
*{{bugfix|Using Zoom while under the effect of [[Super Mushroom]] no longer expire until the end of the move preventing Hero from getting stuck in the animation.}} | *{{bugfix|Using Zoom while under the effect of [[Super Mushroom]] no longer expire until the end of the move preventing Hero from getting stuck in the animation.}} | ||
*{{bugfix|Fixed multiple issues with the initial hit of [[Gigaslash]] not granting opponents intangibility; it is no longer possible to perform the following glitches:ư}} | *{{bugfix|Fixed multiple issues with the initial hit of [[Gigaslash]] not granting opponents intangibility; it is no longer possible to perform the following glitches:ư}} |