List of updates (SSBU)/5.0.0 changelog: Difference between revisions

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=={{SSBU|Joker}}==
=={{SSBU|Joker}}==
*{{change|The endlag after Joker bounces when lying facedown has been adjusted, making it identical to other fighters.}}
*{{buff|The endlag after Joker bounces when lying facedown has been adjusted, making it identical to other fighters.}}


=={{SSBU|Hero}}==
=={{SSBU|Hero}}==
*{{buff|The endlag after Hero bounces when lying facedown has been adjusted, making it identical to other fighters.}}
*{{nerf|[[Kafrizz]] can now be reflected, shielded, countered or absorbed after it explodes.}}
*{{nerf|[[Kafrizz]] can now be reflected, shielded, countered or absorbed after it explodes.}}
*{{buff|Opponents stay in the damage animation for longer in the first hits of Magic Burst, making subsequent hits connect more reliably.}}  
*{{buff|Opponents stay in the damage animation for longer in the first hits of Magic Burst, making subsequent hits connect more reliably.}}  
*{{change|The endlag after Hero bounces when lying facedown has been adjusted, making it identical to other fighters.}}
*{{bugfix|Using Zoom while under the effect of [[Super Mushroom]] no longer expire until the end of the move preventing Hero from getting stuck in the animation.}}
*{{bugfix|Using Zoom while under the effect of [[Super Mushroom]] no longer expire until the end of the move preventing Hero from getting stuck in the animation.}}
*{{bugfix|Fixed multiple issues with the initial hit of [[Gigaslash]] not granting opponents intangibility; it is no longer possible to perform the following glitches:ư}}
*{{bugfix|Fixed multiple issues with the initial hit of [[Gigaslash]] not granting opponents intangibility; it is no longer possible to perform the following glitches:ư}}