Team:The Smash Affiliates: Difference between revisions

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(SMASHTALITY 2 Update)
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On October 2006, TSA hosted '''SMASHTALITY 2''', once again held at CyberConXion. Looking forward to another success, as well as taking into account the mistakes made from the last tournament, TSA had planned on making the event twice as big, this time offering out of state players a chance to come and experience the event along with the NY/NJ players. One of the biggest changes was the ruleset, now similar to [[Major League Gaming]]'s. TSA also had an art contest to help promote '''SMASHTALITY 2'''. To enter, a contestant must create an emblem or logo for '''SMASHTALITY''' that will be used in future events. The winner, phish-it, received free entry for events held at the tournament.  
On October 2006, TSA hosted '''SMASHTALITY 2''', once again held at CyberConXion. Looking forward to another success, as well as taking into account the mistakes made from the last tournament, TSA had planned on making the event twice as big, this time offering out of state players a chance to come and experience the event along with the NY/NJ players. One of the biggest changes was the ruleset, now similar to [[Major League Gaming]]'s. TSA also had an art contest to help promote '''SMASHTALITY 2'''. To enter, a contestant must create an emblem or logo for '''SMASHTALITY''' that will be used in future events. The winner, phish-it, received free entry for events held at the tournament.  
[[SuperDoodleMan]] also made an appearance with the premiere of his highly anticipated video, [[Perfect Control 2]]. This time, more than 80 people arrived at the scene, making this event TSA's biggest event yet.
[[SuperDoodleMan]] also made an appearance with the premiere of his highly anticipated video, [[Perfect Control 2]]. This time, more than 80 people arrived at the scene, marking the biggest event TSA has had yet.


Plans for '''SMASHTALITY 3''' are currently in the works, but will most likely be pushed back to the  Summer of 2007.
Plans for '''SMASHTALITY 3''' are currently in the works, but will most likely be pushed back to the  Summer of 2007.