Martial Artist: Difference between revisions

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==Origin==
==Origin==
In ''Dragon Quest III'', the concept of a party system, and the ability to choose which classes help fight alongside the player was introduced to the series. Among those classes was the Martial Artist, a class that posses low magic capability, but compensates with high Strength, Agility, and Resilience. In games such as ''Dragon Quest VII'' and ''Dragon Quest IX'', the player gains the ability to change a character's vocation, the Martial Artists being one of the basic vocations.  
In ''Dragon Quest III'', the concept of a party system, and the ability to choose which classes help fight alongside the player was introduced to the series. Among those classes was the Martial Artist, a class that possess low magic capability, but compensates with high Strength, Agility, and Resilience. In games such as ''Dragon Quest VII'' and ''Dragon Quest IX'', the player gains the ability to change a character's vocation, the Martial Artists being one of the basic vocations.  


In some games, specific characters fit the archetype of a Martial Artist, such as Jade from ''Dragon Quest XI'', Alena from ''Dragon Quest IV'', and Carver from ''Dragon Quest VI''. Additionally, Martial Artists can be found as NPCs in some of the games.
In some games, specific characters fit the archetype of a Martial Artist, such as Jade from ''Dragon Quest XI'', Alena from ''Dragon Quest IV'', and Carver from ''Dragon Quest VI''. Additionally, Martial Artists can be found as NPCs in some of the games.