Pound: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
mNo edit summary
Line 30: Line 30:
In ''SSB'', Pound has more ending lag than in the later games, making the technique less effective and harder to master. However, as it is Jigglypuff's neutral special in this game, [[Kirby]] can copy the move and use this same technique, giving him a better recovery as he can use [[Final Cutter]] for additional height. In ''Brawl'' and ''Smash 4'', after using all of Jigglypuff's midair [[jump]]s, [[CPU]]s use this move repeatedly until they recover, or are eventually [[KO]]'d.
In ''SSB'', Pound has more ending lag than in the later games, making the technique less effective and harder to master. However, as it is Jigglypuff's neutral special in this game, [[Kirby]] can copy the move and use this same technique, giving him a better recovery as he can use [[Final Cutter]] for additional height. In ''Brawl'' and ''Smash 4'', after using all of Jigglypuff's midair [[jump]]s, [[CPU]]s use this move repeatedly until they recover, or are eventually [[KO]]'d.


==Rising Pound==
===Rising Pound===
[[File:Rising Pound.gif|thumb|Pound performed repeatedly in ''Melee''. Note how Jigglypuff travels a large horizontal distance while losing almost no height and using no jumps.]]
[[File:Rising Pound.gif|thumb|Pound performed repeatedly in ''Melee''. Note how Jigglypuff travels a large horizontal distance while losing almost no height and using no jumps.]]
As pressing up quickly after using Pound causes Jigglypuff to gain height, and the move does not put it into [[helpless]] state, Pound gives Jigglypuff a gigantic horizontal recovery. This technique is known as a "rising Pound". Contrary to popular belief, this is not infinite, as the ending lag causes Jigglypuff to end up slightly lower than its original position. However, it still gives it a great advantage in stalling, being able to go under many stages and go to the other side. It is also possible to perform a "falling Pound" by pressing down instead of up after using Pound, which instead moves Jigglypuff slightly downwards. {{clr}}
As pressing up quickly after using Pound causes Jigglypuff to gain height, and the move does not put it into [[helpless]] state, Pound gives Jigglypuff a gigantic horizontal recovery. This technique is known as a "rising Pound". Contrary to popular belief, this is not infinite, as the ending lag causes Jigglypuff to end up slightly lower than its original position. However, it still gives it a great advantage in stalling, being able to go under many stages and go to the other side. It is also possible to perform a "falling Pound" by pressing down instead of up after using Pound, which instead moves Jigglypuff slightly downwards. {{clr}}