Pit (SSBU): Difference between revisions

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(→‎Changes from Super Smash Bros. 4: Pit's KO power has improved, remember? His KO options are more reliable and his dash attack and down aerial can KO now.)
Tag: Mobile edit
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Pit is a [[weight|middleweight]] who has above-average [[walk]]ing and [[dash]]ing speeds, very high [[traction]], average [[air acceleration]] and [[falling speed]], and below-average [[air speed]] and [[gravity]]. Pit's [[jump]] and [[double jump]] are both low, although this flaw is largely offset by his [[Double jump#Multiple double jumps|three double jumps]]. These attributes collectively render Pit's overall mobility as average, yet make him adept at adapting to most situations. Unlike most of his fellow middleweights, Pit also has above-average height.
Pit is a [[weight|middleweight]] who has above-average [[walk]]ing and [[dash]]ing speeds, very high [[traction]], average [[air acceleration]] and [[falling speed]], and below-average [[air speed]] and [[gravity]]. Pit's [[jump]] and [[double jump]] are both low, although this flaw is largely offset by his [[Double jump#Multiple double jumps|three double jumps]]. These attributes collectively render Pit's overall mobility as average, yet make him adept at adapting to most situations. Unlike most of his fellow middleweights, Pit also has above-average height.


As a beginner-friendly character, Pit has a low learning curve, yet is quite rewarding when played wisely. His ease of use is probably best examplified by his frame data; aside from six moves (forward tilt, forward smash, and forward, back, up and down aerials), the rest of Pit's stamdard moveset has less than 10 frames of startup lag.
As a beginner-friendly character, Pit has a low learning curve, yet is quite rewarding when played wisely. His ease of use is probably best exemplified by his frame data; aside from six moves (forward tilt, forward smash, and forward, back, up and down aerials), the rest of Pit's stamdard moveset has less than 10 frames of startup lag.


Much like his attributes, Pit's moveset is balanced, so much so that it seemingly has no glaring strengths of weaknesses. When coupled with his great neutral game, Pit's edgeguarding potential, [[punishment]] ability, and conversions are all balanced compared to the rest of the cast. Pit's ground game overall possesses a decent level of utility. Neutral attack, down tilt and down smash are decent spacing options, thanks to their quick start-up and moderate ending lag in proportion to their range, with down tilt also serving as a situational combo starter unlike in ''SSB4'' in addition to making Pit pseudo-[[crawl]].
Much like his attributes, Pit's moveset is balanced, so much so that it seemingly has no glaring strengths of weaknesses. When coupled with his great neutral game, Pit's edgeguarding potential, [[punishment]] ability, and conversions are all balanced compared to the rest of the cast. Pit's ground game overall possesses a decent level of utility. Neutral attack, down tilt and down smash are decent spacing options, thanks to their quick start-up and moderate ending lag in proportion to their range, with down tilt also serving as a situational combo starter unlike in ''SSB4'' in addition to making Pit pseudo-[[crawl]].
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===[[Victory pose]]s===
===[[Victory pose]]s===
*After landing, he does two alternating inward slashes with his detached blades and says "It's game over for you!" ({{ja|撃破ー!|Gekiha-!}}, ''Struck down-!''). The finishing pose he does is similar to his ''Ultimate'' official artwork, albiet with the blade in his left hand held in a proper grip.
*After landing, he does two alternating inward slashes with his detached blades and says "It's game over for you!" ({{ja|撃破ー!|Gekiha-!}}, ''Struck down-!''). The finishing pose he does is similar to his ''Ultimate'' official artwork, albeit with the blade in his left hand held in a proper grip.
*Pit jumps up with his fist raised. After landing, he briefly faces away from the screen, and turns back around. He then strikes the V sign and says "Victory!" ({{ja|ピース!|Pīsu!}}, ''Peace!''). Based on the ending of ''Kid Icarus: Uprising''.
*Pit jumps up with his fist raised. After landing, he briefly faces away from the screen, and turns back around. He then strikes the V sign and says "Victory!" ({{ja|ピース!|Pīsu!}}, ''Peace!''). Based on the ending of ''Kid Icarus: Uprising''.
*Spins his bow in his right hand, then stops with the bow held out in front of him (similar to his ''Brawl'' pose) and says "That was easy!" or "What's up now?!" ({{ja|楽勝楽勝!|Rakushō rakushō!}}, ''Easy win easy win!/Easy peasy!'').
*Spins his bow in his right hand, then stops with the bow held out in front of him (similar to his ''Brawl'' pose) and says "That was easy!" or "What's up now?!" ({{ja|楽勝楽勝!|Rakushō rakushō!}}, ''Easy win easy win!/Easy peasy!'').