Zero Suit Samus (SSBU): Difference between revisions

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**{{nerf|Down smash is no longer treated as a [[projectile]], meaning both characters experience [[freeze frame]]s (or hitlag), instead of just the opponent.}}
**{{nerf|Down smash is no longer treated as a [[projectile]], meaning both characters experience [[freeze frame]]s (or hitlag), instead of just the opponent.}}
**{{nerf|It deals significantly less knockback (50/40 base/ 90/50 scaling → 0/ 90/85), which significantly reduces its stun time and as such, hinders its combo potential.}}
**{{nerf|It deals significantly less knockback (50/40 base/ 90/50 scaling → 0/ 90/85), which significantly reduces its stun time and as such, hinders its combo potential.}}
**{{buff|Down smash is no longer treated as a [[projectile]], meaning characters with reflects (eg fox's shine) can't use them to reflect the hit}}


===Aerial attacks===
===Aerial attacks===