Blast line: Difference between revisions

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===''[[Super Smash Bros. Melee]]''===
===''[[Super Smash Bros. Melee]]''===
While the first game previously featured big blast lines, ''Melee'' features, for the most part, smaller ones, though there are some exceptions, like {{SSB|Dream Land}}. Combined with the faster falling speeds, this makes edgeguarding technically easier than in the previous game, despite the significantly lower [[hitstun]] and the introduction of [[Air dodge|air dodging]].
While the first game previously featured big blast lines, for the most part ''Melee'' features smaller ones, though there are some exceptions, like {{SSB|Dream Land}}. Combined with the faster falling speeds, this makes edgeguarding technically easier than in the previous game, despite the significantly lower [[hitstun]] and the introduction of [[Air dodge|air dodging]].


===''[[Super Smash Bros. Brawl]]''===
===''[[Super Smash Bros. Brawl]]''===