With Anyone: Difference between revisions

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m (The menu "does not" look like that in-game.)
m (→‎In Super Smash Bros. Brawl: Using past-tense, since the Nintendo Wi-Fi Connection is no longer available.)
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==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
Online play is introduced in ''Super Smash Bros. Brawl'' via [[Nintendo Wi-Fi Connection]]. In this mode, anyone can play against anyone online in 2-minute Timed matches using three different options. Players' names remain anonymous, and battle records are not kept. Players had 45 seconds to select a [[character]]. After that, they could spend a [[coin]] to cast a vote on what [[stage]] to play on and which [[item]]s to toggle on or off. If a player got disconnected in the middle of the match, their character would be swapped with a CPU player without the rest of the players being notified. If a player quit in the middle of a match, the entire match ended and all players would be sent back to the [[Wi-Fi]] selection screen. Upon launch, players experienced significant input lag, with their actions occurring onscreen far later than when when they inputted, and slow connections frequently slowed down or halted matches. ''Brawl''{{'}}s online play was discontinued with Nintendo Wi-Fi Connection's shutdown on May 20th, 2014.
Online play is introduced in ''Super Smash Bros. Brawl'' via [[Nintendo Wi-Fi Connection]]. In this mode, anyone could play against anyone online in 2-minute Timed matches using three different options. Players' names remained anonymous, and battle records were not kept. Players had 45 seconds to select a [[character]]. After that, they could spend a [[coin]] to cast a vote on what [[stage]] to play on and which [[item]]s to toggle on or off. If a player got disconnected in the middle of the match, their character would be swapped with a CPU player without the rest of the players being notified. If a player quit in the middle of a match, the entire match ended and all players would be sent back to the [[Wi-Fi]] selection screen. Upon launch, players experienced significant input lag, with their actions occurring onscreen far later than when they inputted, and slow connections frequently slowed down or halted matches. ''Brawl''{{'}}s online play was discontinued with Nintendo Wi-Fi Connection's shutdown on May 20th, 2014.
===[[Basic Brawl]]===
===[[Basic Brawl]]===
The player could battle online with any random players in 3- or 4-player matches.
The player could battle online with any random players in 3- or 4-player matches.


===[[Team Battle]]===
===[[Team Battle]]===
Four players are randomly chosen and split into two-player teams, red or blue, with [[Team Attack]] turned off. Unlike in [[With Friends]], this does not allow two local players to face two other players. If players are working great together (such as getting a whole bunch of KOs), the game will let them stay on the same team for several matches.
Four players were randomly chosen and split into two-player teams, red or blue, with [[Team Attack]] turned off. Unlike in [[With Friends]], this did not allow two local players to face two other players. If players were working great together (such as getting a whole bunch of KOs), the game would let them stay on the same team for several matches.


===[[Spectator]]===
===[[Spectator]]===
In this mode, players could watch other matches. The player could bet up to 100 coins on a player or team. If that player or team the player betted on won, the player received three times the amount of coins bet in a Basic Brawl, or two times the amount bet in a Team Battle. Occasionally, there were be a bonus rounds in which the player could earn double the usual amount of coins received if the selected player was the victor. If the person the player bet coins on won, they would gain more coins. Players could win some [[sticker]]s, even if they lost.
In this mode, players could watch other matches. The player could bet up to 100 coins on a player or team. If that player or team the player betted on won, the player received three times the amount of coins bet in a Basic Brawl, or two times the amount bet in a Team Battle. Occasionally, there were be bonus rounds in which the player could earn double the usual amount of coins received if the selected player was the victor. If the person the player bet coins on won, they would gain more coins. Players could win some [[sticker]]s, even if they lost.


== In ''[[Super Smash Bros. 4]]'' ==
== In ''[[Super Smash Bros. 4]]'' ==