Mario (SSBU): Difference between revisions
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*[[Neutral aerial]]: | *[[Neutral aerial]]: | ||
**{{nerf|Neutral aerial [[auto-cancel]]s later (frame 34 → 39).}} | **{{nerf|Neutral aerial [[auto-cancel]]s later (frame 34 → 39).}} | ||
**{{nerf|Neutral aerial deals less damage on the clear hit (8% → 6.8%).}} | |||
*[[Forward aerial]]: | *[[Forward aerial]]: | ||
**{{buff|The removal of [[tech]]ing for grounded [[meteor smash]]es improves forward aerial's combo potential onstage, compounded further by its reduced landing lag.}} | **{{buff|The removal of [[tech]]ing for grounded [[meteor smash]]es improves forward aerial's combo potential onstage, compounded further by its reduced landing lag.}} | ||
Line 118: | Line 119: | ||
**{{buff|The move deals more damage (1% → 1.4% (hits 1-5), 5% → 5.5% (hit 6); 10% → 12.5% (total)).}} | **{{buff|The move deals more damage (1% → 1.4% (hits 1-5), 5% → 5.5% (hit 6); 10% → 12.5% (total)).}} | ||
**{{buff|It auto-cancels earlier (frame 33 → 32).}} | **{{buff|It auto-cancels earlier (frame 33 → 32).}} | ||
**{{nerf|It can no longer be [[frame | **{{nerf|It can no longer be [[frame cancell]]ed.}} | ||
**{{change|The final hit has an altered animation involving Mario spreading his limbs out. The vortex emitted around him is also larger.}} | **{{change|The final hit has an altered animation involving Mario spreading his limbs out. The vortex emitted around him is also larger.}} | ||