Diddy Kong (SSBU): Difference between revisions
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==Update history== | ==Update history== | ||
'''{{GameIcon|ssbu}} 2.0.0''' | '''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | ||
*{{buff|Neutral | *{{buff|Neutral aerial auto-cancels earlier (frame 50 → 27). It is now early enough to buffer short hop and fastfall with no landing lag.}} | ||
*{{bugfix|Monkey Flip release glitch has been fixed.}} | *{{bugfix|Monkey Flip release glitch has been fixed.}} | ||
'''{{GameIcon|ssbu}} 3.0.0''' | |||
*{{buff| | '''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | ||
*{{buff| | *{{buff|Dash attack has less startup lag (frame 9 → 8).}} | ||
*{{buff|Forward tilt has a longer duration.}} | |||
*{{buff|Down smash deals more knockback.}} | *{{buff|Down smash deals more knockback.}} | ||
*{{buff|Neutral aerial has more range.}} | *{{buff|Neutral aerial has more range.}} |