Super Smash Bros. (series): Difference between revisions

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[[File:SSBB Gameplay.jpg|thumb|200px|{{SSBB|Mario}}, {{SSBB|Yoshi}}, {{SSBB|Ike}} and {{SSBB|Wario}} preparing to fight on the {{SSBB|Battlefield}} stage]]
[[File:SSBB Gameplay.jpg|thumb|200px|{{SSBB|Mario}}, {{SSBB|Yoshi}}, {{SSBB|Ike}} and {{SSBB|Wario}} preparing to fight on the {{SSBB|Battlefield}} stage]]
{{main|Super Smash Bros. Brawl}}
{{main|Super Smash Bros. Brawl}}
Although a third ''Super Smash Bros.'' game had been announced long before E3 2006, Nintendo unveiled its first information in the form of a trailer on May 10, 2006, and the game was named ''Super Smash Bros. Brawl''. The trailer featured [[Solid Snake]], of {{s|wikipedia|Konami}}'s {{uv|Metal Gear}} fame, marking the first time that a third-party character had been introduced as a playable character in a ''Super Smash Bros.'' title. A second third-party character, [[Sonic the Hedgehog]], from Nintendo's former rival {{s|wikipedia|Sega}} was also confirmed as a playable character on October 10, 2007. ''Brawl'' is also the first game in the franchise to support online play via the [[Nintendo Wi-Fi Connection]].<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/wi-fi/wi-fi01.html| title=Wi-Fi Play| accessdate=2007-09-18| date=2007-09-18| work=Smash Bros. DOJO!! |publisher=Smashbros.com}}</ref>
Although a third ''Super Smash Bros.'' game had been announced long before E3 2006, Nintendo unveiled its first information in the form of a trailer on May 10, 2006, and the game was named ''Super Smash Bros. Brawl''. The trailer featured [[Solid Snake]], of {{s|wikipedia|Konami}}'s {{uv|Metal Gear}} fame, marking the first time that a third-party character had been introduced as a playable character in a ''Super Smash Bros.'' title. A second third-party character, [[Sonic the Hedgehog]], from Nintendo's former rival {{s|wikipedia|Sega}} was also confirmed as a playable character on October 10, 2007. ''Brawl'' is also the first game in the franchise to support online play via the [[Nintendo Wi-Fi Connection]].<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/wi-fi/wi-fi01.html|title=Wi-Fi Play|accessdate=2007-09-18|date=2007-09-18|work=Smash Bros. DOJO!!|publisher=Smashbros.com}}</ref>


''Brawl'' also features compatibility with four kinds of controllers (the [[Wii Remote]] on its side, the Wii Remote and [[Nunchuk]] combination, the [[Classic Controller]], and the [[GameCube controller]]),<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/various/various01.html|title=www.smashbros.com/wii/en_us/gamemode/various/various01.html<!--INSERT TITLE-->}}</ref> while its predecessors only used the one controller designed for that system. The player also has the ability to change the configuration of controls and the controller type.<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/various/various02.html|title=www.smashbros.com/wii/en_us/gamemode/various/various02.html<!--INSERT TITLE-->}}</ref>
''Brawl'' also features compatibility with four kinds of controllers (the [[Wii Remote]] on its side, the Wii Remote and [[Nunchuk]] combination, the [[Classic Controller]], and the [[GameCube controller]]),<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/various/various01.html|title=www.smashbros.com/wii/en_us/gamemode/various/various01.html<!--INSERT TITLE-->}}</ref> while its predecessors only used the one controller designed for that system. The player also has the ability to change the configuration of controls and the controller type.<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/various/various02.html|title=www.smashbros.com/wii/en_us/gamemode/various/various02.html<!--INSERT TITLE-->}}</ref>
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At E3 2011, it was announced that there will be a fourth entry in the ''Super Smash Bros.'' franchise. The game is available on the [[Nintendo 3DS]] and on the [[Wii U]]. Development began in late February 2012, and the 3DS version was released on September 13th, 2014 in Japan, and was released on October 3rd, 2014 internationally, while the Wii U version was released on November 21st, 2014 in the Americas, on November 28th, 2014 in Europe, on November 29th, 2014 in Australia, and on December 6th, 2014 in Japan.
At E3 2011, it was announced that there will be a fourth entry in the ''Super Smash Bros.'' franchise. The game is available on the [[Nintendo 3DS]] and on the [[Wii U]]. Development began in late February 2012, and the 3DS version was released on September 13th, 2014 in Japan, and was released on October 3rd, 2014 internationally, while the Wii U version was released on November 21st, 2014 in the Americas, on November 28th, 2014 in Europe, on November 29th, 2014 in Australia, and on December 6th, 2014 in Japan.


[[Sonic the Hedgehog]] returned as veteran third party fighter from [[Sega]] while new third-parties were also added to this game: [[Mega Man]] from [[Capcom]] and [[Pac-Man]] from [[Bandai Namco]]. Later, when [[DLC]] was announced for the game, [[Ryu]] from [[Street Fighter (universe)|''Street Fighter'']] was added as the first DLC newcomer.Then, during the November 12th, 2015 [[Nintendo Direct]], [[Cloud Strife]] from [[Final Fantasy (universe)|''Final Fantasy'']] was the second DLC newcomer announced, thus adding [[Square Enix]] to the list of third-parties represented in SSB4. Lastly, in the final Smash Bros. Direct special presentation on December 15, 2015, the Smash Bros. Ballot winner, Bayonetta, was announced and revealed. Her inclusion, as well as Ryu's, make Sega and Capcom the only third-parties in the series to have more than one fighter.
[[Sonic the Hedgehog]] returned as veteran third party fighter from [[Sega]] while new third-parties were also added to this game: [[Mega Man]] from [[Capcom]] and [[Pac-Man]] from [[Bandai Namco]]. Later, when [[DLC]] was announced for the game, [[Ryu]] from {{uv|Street Fighter}} was added as the first DLC newcomer.Then, during the November 12th, 2015 [[Nintendo Direct]], [[Cloud Strife]] from {{uv|Final Fantasy}} was the second DLC newcomer announced, thus adding [[Square Enix]] to the list of third-parties represented in SSB4. Lastly, in the final Smash Bros. Direct special presentation on December 15, 2015, the Smash Bros. Ballot winner, Bayonetta, was announced and revealed. Her inclusion, as well as Ryu's, make Sega and Capcom the only third-parties in the series to have more than one fighter.


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
[[File:SSBUAnnouncerGo!.png|thumb|200px|{{SSBU|Snake}} and {{SSBU|King K. Rool}} begin their match at Kongo Falls in ''Ultimate''.]]
[[File:SSBUAnnouncerGo!.png|thumb|200px|{{SSBU|Snake}} and {{SSBU|King K. Rool}} begin their match at Kongo Falls in ''Ultimate''.]]
{{main|Super Smash Bros. Ultimate}}
{{main|Super Smash Bros. Ultimate}}
On October 2014, a fan asked Sakurai if he was done with developing ''Super Smash Bros.'' games, to which he replied: "I'm not done yet...". <ref>{{ cite web | url = https://kotaku.com/super-smash-bros-isnt-finished-being-made-1647031197 | title = Super Smash Bros. Isn't Finished Being Made | work = Kotaku }}</ref> Despite this, he stated in ''Weekly Famitsu'' that he doubts he could continue game development as a whole if his workload stays the way it was for ''[[Super Smash Bros. 4]]''.<ref>{{ cite web | url = http://kotaku.com/smash-bros-could-be-its-creators-last-game-1682483142 | title = Smash Bros. Could be its Creator's Last Game | work = Kotaku }}</ref>
On October 2014, a fan asked Sakurai if he was done with developing ''Super Smash Bros.'' games, to which he replied: "I'm not done yet...". <ref>{{cite web|url=https://kotaku.com/super-smash-bros-isnt-finished-being-made-1647031197|title=Super Smash Bros. Isn't Finished Being Made|work=Kotaku}}</ref> Despite this, he stated in ''Weekly Famitsu'' that he doubts he could continue game development as a whole if his workload stays the way it was for ''[[Super Smash Bros. 4]]''.<ref>{{cite web|url=http://kotaku.com/smash-bros-could-be-its-creators-last-game-1682483142|title=Smash Bros. Could be its Creator's Last Game|work=Kotaku}}</ref>


On March 8th, 2018, a ''Super Smash Bros.'' game was confirmed for the Nintendo Switch, due out in 2018. The trailer, revealed at the end of the Nintendo Direct that day, suggests that the [[Inkling]]s are to be the first revealed newcomer to the game. <ref>{{ cite web | url = https://www.youtube.com/watch?v=w3Gt42kVgCw | title = Super Smash Bros. is coming to Nintendo Switch!}}</ref>
On March 8th, 2018, a ''Super Smash Bros.'' game was confirmed for the Nintendo Switch, due out in 2018. The trailer, revealed at the end of the Nintendo Direct that day, suggests that the [[Inkling]]s are to be the first revealed newcomer to the game. <ref>{{cite web|url=https://www.youtube.com/watch?v=w3Gt42kVgCw|title=Super Smash Bros. is coming to Nintendo Switch!}}</ref>


During E3 2018, the title for the next game, ''Super Smash Bros. Ultimate'', was announced as well as its character roster which includes all characters in the ''Super Smash Bros.'' series with Inklings, [[Daisy]] and [[Ridley]] as newcomers. Later during the ''Super Smash Bros. Ultimate Direct'' on August 8th, [[Simon Belmont]] and his descendant, [[Richter]] of ''Castlevania'' fame were both announced as new playable fighters adding Konami to the list of 3rd party companies with more than one character that's playable along with [[Dark Samus]] and [[Chrom]] as echo fighters and Donkey Kong's arch-enemy, [[King K. Rool]] as a playable villain. Then at the end of the September Nintendo Direct, Isabelle from ''Animal Crossing'', who appeared in the previous game as a Assist Trophy, was revealed as a playable fighter along with a teaser for a brand new entry on the Switch in 2019. In the second ''Super Smash Bros. Ultimate Direct'' on November 1st, [[Ken Masters]], [[Incineroar]], and a [[Piranha Plant]] were announced as the final three fighters to complete the roster along with the new [[Spirits (menu)|Spirits]] mode, a new story called [[World of Light]], and the [[Fighters Pass]] which includes five additional fighters, five stages and music.
During E3 2018, the title for the next game, ''Super Smash Bros. Ultimate'', was announced as well as its character roster which includes all characters in the ''Super Smash Bros.'' series with Inklings, [[Daisy]] and [[Ridley]] as newcomers. Later during the ''Super Smash Bros. Ultimate Direct'' on August 8th, [[Simon Belmont]] and his descendant, [[Richter]] of ''Castlevania'' fame were both announced as new playable fighters adding Konami to the list of 3rd party companies with more than one character that's playable along with [[Dark Samus]] and [[Chrom]] as echo fighters and Donkey Kong's arch-enemy, [[King K. Rool]] as a playable villain. Then at the end of the September Nintendo Direct, Isabelle from ''Animal Crossing'', who appeared in the previous game as a Assist Trophy, was revealed as a playable fighter along with a teaser for a brand new entry on the Switch in 2019. In the second ''Super Smash Bros. Ultimate Direct'' on November 1st, [[Ken Masters]], [[Incineroar]], and a [[Piranha Plant]] were announced as the final three fighters to complete the roster along with the new [[Spirits (menu)|Spirits]] mode, a new story called [[World of Light]], and the [[Fighters Pass]] which includes five additional fighters, five stages and music.


The game will release worldwide on December 7, 2018. <ref>{{ cite web | url = https://www.youtube.com/watch?v=L93H7YC-83o | title = Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch}}</ref>
The game will release worldwide on December 7, 2018. <ref>{{cite web|url=https://www.youtube.com/watch?v=L93H7YC-83o|title=Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch}}</ref>


==Gameplay==
==Gameplay==
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[[File:Giga Bowser.jpg|left|thumb|Giga Bowser as {{SSBB|Bowser}}'s [[Final Smash]] attack in ''[[Super Smash Bros. Brawl]]'']]
[[File:Giga Bowser.jpg|left|thumb|Giga Bowser as {{SSBB|Bowser}}'s [[Final Smash]] attack in ''[[Super Smash Bros. Brawl]]'']]
'''[[Giga Bowser]]''', known in Japan as '''Giga Koopa''' ({{ja|ギガクッパ|Giga Kuppa}}), is a gigantic, enhanced version of [[Bowser]] introduced in ''Melee''. He is the secret final boss of ''Melee''{{'}}s  [[Adventure Mode]], only appearing if the player clears [[Adventure Mode]] on Normal level or higher in 18 minutes or fewer without continuing. Beat him without using a continue to get his trophy. He is also one of the fighters in the final match of ''Melee''<nowiki>'</nowiki>s Event mode, "The Showdown", with [[Mewtwo]] and [[Ganondorf]] by his side. Giga Bowser has several abilities that the regular Bowser does not. He is so large that he is immune to grabs and similar grabbing moves. As with Metal Mario, Giga Bowser becomes playable for short periods of time in the following game, ''Super Smash Bros. Brawl'', when {{SSBB|Bowser}} performs his "Final Smash" attack. Bowser transforms into Giga Bowser, and is practically invincible until the effect of the Final Smash wears off.<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/characters/bowser.html|title=Bowser's page on the official Super Smash Bros. Brawl website}}</ref>
'''[[Giga Bowser]]''', known in Japan as '''Giga Koopa''' ({{ja|ギガクッパ|Giga Kuppa}}), is a gigantic, enhanced version of [[Bowser]] introduced in ''Melee''. He is the secret final boss of ''Melee''{{'}}s  {{SSBM|Adventure Mode}}, only appearing if the player clears Adventure Mode on Normal level or higher in 18 minutes or fewer without continuing. Beat him without using a continue to get his trophy. He is also one of the fighters in the final match of ''Melee''<nowiki>'</nowiki>s Event mode, "The Showdown", with [[Mewtwo]] and [[Ganondorf]] by his side. Giga Bowser has several abilities that the regular Bowser does not. He is so large that he is immune to grabs and similar grabbing moves. As with Metal Mario, Giga Bowser becomes playable for short periods of time in the following game, ''Super Smash Bros. Brawl'', when {{SSBB|Bowser}} performs his "Final Smash" attack. Bowser transforms into Giga Bowser, and is practically invincible until the effect of the Final Smash wears off.<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/characters/bowser.html|title=Bowser's page on the official Super Smash Bros. Brawl website}}</ref>


''Super Smash Bros. Brawl''<nowiki>'s</nowiki> adventure mode, [[Super Smash Bros. Brawl#Single player|The Subspace Emissary]], also features boss characters.<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/modea/modea04.html|title=www.smashbros.com/wii/en_us/gamemode/modea/modea04.html<!--INSERT TITLE-->}}</ref> Some of these characters, such as [[Petey Piranha]], are characters borrowed from other franchises.
''Super Smash Bros. Brawl''<nowiki>'s</nowiki> adventure mode, [[Super Smash Bros. Brawl#Single player|The Subspace Emissary]], also features boss characters.<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/modea/modea04.html|title=www.smashbros.com/wii/en_us/gamemode/modea/modea04.html<!--INSERT TITLE-->}}</ref> Some of these characters, such as [[Petey Piranha]], are characters borrowed from other franchises.
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====Adopted enemies====
====Adopted enemies====
Along with ''Melee''{{'}}s [[Adventure Mode]] came the inclusion of minor, generic enemies, such as [[Goomba]]s from the ''Super Mario'' franchise and Octoroks from the ''[[The Legend of Zelda (universe)|Legend of Zelda]]'' franchise. This trend continues into ''Super Smash Bros. Brawl'' to an extent; only enemies from the Mario series reappear (Goombas, [[Hammer Bro]]s, [[Bullet Bill]]s, and [[Koopa Troopa]]s) due to Bowser's hands-on role in the SSE as a villain. [[Waddle Dee]]s also appeared in a cutscene, but they never showed up as regular enemies. Brawl's adventure mode also includes an assortment of original characters to serve as non-playable generic enemies led by the Subspace Army.
Along with ''Melee''{{'}}s {{SSBM|Adventure Mode}} came the inclusion of minor, generic enemies, such as [[Goomba]]s from the ''Super Mario'' franchise and Octoroks from the {{uv|The Legend of Zelda}} franchise. This trend continues into ''Super Smash Bros. Brawl'' to an extent; only enemies from the Mario series reappear (Goombas, [[Hammer Bro]]s, [[Bullet Bill]]s, and [[Koopa Troopa]]s) due to Bowser's hands-on role in the SSE as a villain. [[Waddle Dee]]s also appeared in a cutscene, but they never showed up as regular enemies. Brawl's adventure mode also includes an assortment of original characters to serve as non-playable generic enemies led by the Subspace Army.


[[File:Primid.jpg|thumb|left|200px|One of the Primid]]
[[File:Primid.jpg|thumb|left|200px|One of the Primid]]
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{{main|Subspace Army}}
{{main|Subspace Army}}
The Subspace Army are the antagonists of ''[[Super Smash Bros. Brawl]]'', appearing in [[The Subspace Emissary]] and led by the [[Ancient Minister]]. Their goal is to bring the entire world to [[Subspace]] piece by piece with devices called Subspace bombs (detonated with the aid of two [[R.O.B.]]s), though their motives are currently unknown. Among their foot soldiers are the Primid.<!-- Regarding the pluralized form of the word "Primid": READ SMASHBROS.COM CLOSER. "Primid" in plural is just "Primid", NOT "Primids". --> The Primid are the primary offensive force of the Subspace Army. They are said to come in various forms to do battle.<ref name="subspace">{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/modea/modea03.html|title=The Subspace Army}}</ref> They can be seen forming out of strange [[Shadow Bug|purple spores]] that clump together. A variety of other enemies exist; along with a Squad of [[R.O.B.]]s, assorted original enemies include Bytans, small spherical enemies capable of self-replication; Greaps, large robotic figures that attack with large sickles; and Trowlons, enemies with trowel-like arms that attack by lifting opponents, amongst many others.<ref name="subspacenemies">{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/modea/modea06.html|title=The Enemies From Subspace}}</ref>
The Subspace Army are the antagonists of ''[[Super Smash Bros. Brawl]]'', appearing in [[The Subspace Emissary]] and led by the [[Ancient Minister]]. Their goal is to bring the entire world to [[Subspace]] piece by piece with devices called Subspace bombs (detonated with the aid of two [[R.O.B.]]s), though their motives are currently unknown. Among their foot soldiers are the Primid.<!-- Regarding the pluralized form of the word "Primid": READ SMASHBROS.COM CLOSER. "Primid" in plural is just "Primid", NOT "Primids". --> The Primid are the primary offensive force of the Subspace Army. They are said to come in various forms to do battle.<ref name="subspace">{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/modea/modea03.html|title=The Subspace Army}}</ref> They can be seen forming out of strange [[Shadow Bug|purple spores]] that clump together. A variety of other enemies exist; along with a Squad of [[R.O.B.]]s, assorted original enemies include Bytans, small spherical enemies capable of self-replication; Greaps, large robotic figures that attack with large sickles; and Trowlons, enemies with trowel-like arms that attack by lifting opponents, amongst many others.<ref name="subspacenemies">{{cite web|url=http://www.smashbros.com/wii/en_us/gamemode/modea/modea06.html|title=The Enemies From Subspace}}</ref>
 
{{clr}}
====Sandbag====
====Sandbag====
[[File:SandbagSSBB.jpg|thumb|200px|Sandbag]]
[[File:SandbagSSBB.jpg|thumb|200px|Sandbag]]
{{main|Sandbag}}
{{main|Sandbag}}
'''Sandbag''' ({{ja|サンドバッグくん}} Sandobaggu-kun) appears in the "[[Home-Run Contest]]" minigame in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', and ''Super Smash Bros. 4''. The object is to strike it as far as possible with either a supplied [[Home-Run Bat]] or a fighting move. Sandbag's only purpose is to get hit in the Home-Run Contest. Being hit all the time does not hurt it; it actually loves to see players "wind up and let loose," according to the trophy description. During the actual Home-Run Contest challenge, a player will use their chosen character to hit Sandbag off the pedestal on which it rests within ten seconds. Players damage Sandbag as much as possible while keeping on the orange platform so that it will fly farther. In ''Brawl'', the "Home-Run Contest" also features two-player modes, online play, and a shield that keeps Sandbag on the platform while it is being damaged. Players may also practice by attacking Sandbag while online multiplayer matches load.
'''Sandbag''' ({{ja|サンドバッグくん|Sandobaggu-kun}}, ''Sandobaggu-kun'') appears in the "[[Home-Run Contest]]" minigame in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', and ''Super Smash Bros. 4''. The object is to strike it as far as possible with either a supplied [[Home-Run Bat]] or a fighting move. Sandbag's only purpose is to get hit in the Home-Run Contest. Being hit all the time does not hurt it; it actually loves to see players "wind up and let loose," according to the trophy description. During the actual Home-Run Contest challenge, a player will use their chosen character to hit Sandbag off the pedestal on which it rests within ten seconds. Players damage Sandbag as much as possible while keeping on the orange platform so that it will fly farther. In ''Brawl'', the "Home-Run Contest" also features two-player modes, online play, and a shield that keeps Sandbag on the platform while it is being damaged. Players may also practice by attacking Sandbag while online multiplayer matches load.


==References==
==References==