Spike: Difference between revisions

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==Spikes in other games==
==Spikes in other games==
Meteor cancelling does not exist in the original ''[[Super Smash Bros.]]'', and was removed in ''[[Super Smash Bros. 4]]'', meaning that all meteor smashes in said games are functionally equivalent to spikes. As a result, the two terms are often used interchangeably in competitive guides.
Meteor cancelling does not exist in the original ''[[Super Smash Bros.]]'', and was removed in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', meaning that all meteor smashes in said games are functionally equivalent to spikes. As a result, the two terms are often used interchangeably in competitive guides.


In ''Brawl'' and ''Smash 4'', several [[boss]] and [[enemy]] hitboxes have angles such as -70 and -90, which appear to be intentional ways of circumventing the meteor smash recognition window for the former game, making such attacks spikes. As playable characters do not possess any such attacks, however, spikes are considered a removed element in such games.
In ''Brawl'' and ''Smash 4'', several [[boss]] and [[enemy]] hitboxes have angles such as -70 and -90, which appear to be intentional ways of circumventing the meteor smash recognition window for the former game, making such attacks spikes. As playable characters do not possess any such attacks, however, spikes are considered a removed element in such games.