Time: Difference between revisions

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*In a demo of {{forwiiu}}, a match lasted 1 minute and 30 seconds, which cannot occur in regular gameplay.
*In a demo of {{forwiiu}}, a match lasted 1 minute and 30 seconds, which cannot occur in regular gameplay.
*The [[Training mode]] in all four games is programmed as an infinite time match.
*The [[Training mode]] in all four games is programmed as an infinite time match.
*[[Moray Towers]] is the only stage in which the music changes when there are 30 seconds left in a timed match.
*[[Mushroom Kingdom (SSBM)|Mushroom Kingdom]], [[Mushroom Kingdom II]], [[Suzaku Castle]] and [[Moray Towers]] are the only stages in which the music changes when there are 30 seconds left in a timed match.
**In Suzaku Castle's case, this is only the case if the music currently playing is {{SSB4MusicLink|Street Fighter|Ryu Stage Type A}}/[[List of SSB4 Music (Street Fighter series)#Ryu Stage Type B|B]] or {{SSB4MusicLink|Street Fighter|Ken Stage Type A}}/[[List of SSB4 Music (Street Fighter series)#Ken Stage Type B|B]].


{{SSBMenus}}
{{SSBMenus}}