Lucario (SSBU): Difference between revisions

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{{ArticleIcons|ultimate=y}}
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{{disambig2|Lucario's appearance in ''Super Smash Bros. Ultimate''|the character in other contexts|Lucario}}
{{Infobox Character
|name = Lucario
|image = [[File:Lucario SSBU.png|250px]]
|game = SSBU
|ssbgame1 = SSBB
|ssbgame2 = SSB4
|availability = [[Unlockable character|Unlockable]]
}}
{{cquote|''Lucario is the only fighter whose attack power increases as it takes damage. A fighter that truly shines when in a pinch, choose Lucario for a thrilling battle.''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}}
'''Lucario''' ({{ja|ルカリオ|Rukario}}, ''Lucario'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. It was confirmed as a playable character on June 12th, 2018. Unlike in ''[[Smash 4]]'', it is once again an unlockable character like in ''[[Brawl]]'' instead of a starter. Lucario is classified as fighter #41.
 
{{s|wikipedia|Sean Schemmel}}, {{s|wikipedia|Daisuke Namikawa}}, Jean-Marc Delhausse, Carlos Lobo, Gerhard Jilka and Luigi Fantino's portrayals of Lucario from ''[[Super Smash Bros. 4]]'' were repurposed for the English, Japanese, French, Spanish, German, and Italian versions of ''Ultimate'' respectively.
 
==How to unlock==
Complete one of the following:
*Play [[VS. match]]es, with Lucario being the 27th character to be unlocked.
*Clear {{SSBU|Classic Mode}} with {{SSBU|Yoshi}} or anyone in his unlock tree, being the 1st character unlocked.
*Have Lucario join the player's party in [[World of Light]].
With the exception of the third method, Lucario must then be defeated on [[Spear Pillar]].
 
==Attributes==
{{incomplete|This section needs an in depth explanation of Lucario's strengths and weaknesses. also don’t Copy paste from his Smash 4 Page.}}
 
==Changes from ''[[Super Smash Bros. 4]]''==
Lucario has received a mix of buffs and nerfs in the transition from ''Smash 4'' to ''Ultimate'', receiving noticeable buffs in game updates but being  nerfed overall. The most notable nerf is to its Aura mechanic, as Lucario's Aura multiplier is worse than it was in ''Smash 4'' despite 1v1 multipliers now giving a slight advantage. This, when combined with the universal weakening of the rage mechanic, makes Lucario noticeably less powerful at higher percentages, while its reduced weight makes it even easier to KO and makes harder for it to rely on rage and Aura combined. Furthermore, some of Lucario's most reliable moves have been made less effective, with down aerial halting its momentum less if overused, back aerial being weaker, Double Team having a drastically shorter duration and intangibility and Aura Sphere can no longer be grab-canceled. While Lucario still has a strong recovery, Extreme Speed's controls have been modified to the point where holding down the control stick can accidentally lead to self-destruction, it covers less distance overall and  stops its momentum at the end, worsening its recovery, especially at lower percentages. Finally, the changes in DI and air dodging, has the overall effect of limiting or even outright removing some of Lucario's previously guaranteed combos from throw, which were some of the only reliable ways for it to add damage.
 
However, it did receive some buffs. Lucario's overall mobility has been greatly improved due to faster horizontal movement, while the universal 3-frame jumpsquat further improves Lucario's ability to traverse the stage. Many of its attacks in general, notably its dash attack, forward smash, neutral aerial and forward aerial, are faster, more reliable and less of hindrance, while its special moves have also been improved: Aura Sphere can now be cancelled into a jump or any ground attack during a charge, allowing for mixup options, Force Palm has more range, Double Team can now home in on opponents and is much faster overall, and Extreme Speed is overall safer due to its ending and previously notorious landing lag both being lowered.
 
Despite its many buffs, Lucario's nerfs generally outweigh the buffs it received and is considered to be worse than its iteration in ''Smash 4'' at launch. To make matters worse, Lucario was nerfed again in patch 2.0.0 which led to {{Sm|ANTi}} dropping the character as well as Lucario not having a significant impact in America. However, {{Sm|Tsu}} continues to use Lucario and has done very well at many Japanese tournaments. The multitude of buffs in patch 3.1.0 also grant Lucario much more favorable hitboxes and consistency, making its overall placement uncertain.
 
{{SSB4 to SSBU changelist|char=Lucario}}
 
==Update history==
Lucario has received a lot of buffs and little nerfs from game updates but has been buffed overall.
 
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
{{UpdateList (SSBU)/2.0.0|char=Lucario}}
 
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
{{UpdateList (SSBU)/3.0.0|char=Lucario}}
 
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
{{UpdateList (SSBU)/3.1.0|char=Lucario}}
 
'''{{GameIcon|ssbu}} {{SSBU|6.0.0}}'''
{{UpdateList (SSBU)/6.0.0|char=Lucario}}
 
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}'''
{{UpdateList (SSBU)/7.0.0|char=Lucario}}
 
==Moveset==
* Lucario's moveset is affected by [[Aura]]. Each move lists the percentages according to Lucario's damage: 0%/65%/190%.
** Lucario's Aura effects also change in regard to place. When at a -1 placing, Lucario's Aura gains a multiplier of 1.125×.
[[File:Lucario SSBU Skill Preview Extra 1.png|thumb|right|Lucario using a fully charged [[Aura Sphere]] with maximum strength [[Aura]], as shown via [[Move List]].]]
{{cquote|''As Aura's power increases, your attack power increases as well. The more unfavorable the match is for you, the more power you gain.
<br>Aura's Power increases
<br>• When you have fewer KOs than opponents
<br>• The more you've been KO'd
<br>• As your damage increases
<br>• As your HP decreases in Stamina Mode
<br>
<br>Aura Sphere will get bigger, and the speed and power of it will increase. You can also leap higher and quicker when using Extreme Speed.''
|left|cite=Move List Description|source=[[Super Smash Bros. Ultimate]]}}
 
* Lucario is able to [[Crawling|crawl]], [[wall cling]], and [[wall jump]].
''For a gallery of Lucario's hitboxes, see [[Lucario (SSBU)/Hitboxes|here]].''
 
<!-- This whole table needs fixing -->
{{MovesetTable
|game=SSBU
|neutralcount=3
|neutralname=&nbsp;
|neutral1dmg={{AuraDamageSSBU|2.5}}
|neutral2dmg={{AuraDamageSSBU|2}}
|neutral3dmg={{AuraDamageSSBU|3}}
|neutraldesc=The kham choui{{ref|a}} (a downward sweeping punch in {{s|wikipedia|Shaolin Kung Fu}}), followed by the choong choui{{ref|b}} (a jab-style punch in Shaolin Kung Fu), followed by a stretch kick.
|ftiltname=&nbsp;
|ftiltdmg={{AuraDamageSSBU|4}} (hit 1), {{AuraDamageSSBU|6}} (hit 2)
|ftiltdesc=The kap theai choui{{ref|c}} (a low-angle cross-style punch in Shaolin Kung Fu). Hits twice. At higher levels of aura, it becomes a viable KO option.
|utiltname= 
|utiltdmg={{AuraDamageSSBU|6}} (foot), {{AuraDamageSSBU|5}}
|utiltdesc=An outside crescent kick above itself. A good juggling and combo tool. Has a sweetspot on its foot.
|dtiltname=&nbsp;
|dtiltdmg={{AuraDamageSSBU|5}}
|dtiltdesc=A kneeling Hapkido-style shin kick. It can be used in rather quick succession and has decent range.
|dashname=&nbsp;
|dashdmg={{AuraDamageSSBU|8.5}} (sourspot), {{AuraDamageSSBU|10}} (sweetspot), {{AuraDamageSSBU|7}} (late)
|dashdesc=A flying kick. Its decent speed and good range allow it to function as a decent punishment tool, and its sweetspot allows it to KO at very high percentages.
|fsmashname=&nbsp;
|fsmashdmg={{AuraDamageSSBU|16|c}} (clean), {{AuraDamageSSBU|13|c}} (late)
|fsmashdesc=A double palm thrust, which emits a burst of Aura. When at max aura, it is extremely powerful; it is the strongest smash attack in the game overall, as it has the potential to one-hit KO almost every fighter in the roster when fully charged. However, its noticeable startup and ending lag makes it punishable.
|usmashname=&nbsp;
|usmashdmg={{AuraDamageSSBU|4|c}} (hit 1),  {{AuraDamageSSBU|14|c}} (clean hit 2),  {{AuraDamageSSBU|9|c}} (late hit 2)
|usmashdesc=A modified version of the long choui{{ref|d}} (an uppercut-styled punch in Shaolin Kung Fu), while emitting a blast of Aura. Hits twice. One of the strongest up smashes in the game, and the most damaging smash attack in the game when at max aura.
|dsmashname=&nbsp;
|dsmashdmg={{AuraDamageSSBU|14|c}}
|dsmashdesc=Thrusts its palms in front and behind, while emitting blasts of Aura. Resembles a modified version of the kap theai choui. Hits on both of its sides simultaneously, making it a good option to punish rolls. Very strong at max aura, KOing below 60% at the ledge at max aura.
|nairname=&nbsp;
|nairdmg={{AuraDamageSSBU|8}} (hit 1), {{AuraDamageSSBU|6}} (hit 2)
|nairdesc=Spins while emitting Aura from its paws. It hits twice, and the first hit can be used to combo into grounded moves on landing.
|fairname=&nbsp;
|fairdmg={{AuraDamageSSBU|6}}
|fairdesc=A stretch kick. Its diagonal-vertical launch angle and low knockback make it an excellent combo tool, allowing it to string into itself and combo into moves like neutral aerial and up aerial.
|bairname=&nbsp;
|bairdmg={{AuraDamageSSBU|14}} (clean), {{AuraDamageSSBU|13}} (late)
|bairdesc=The sou choui{{ref|e}} (a sweeping punch in Shaolin Kung Fu). At max aura, it is one of the strongest back aerials in the game, KOing at around 50% at the ledge. However, it is Lucario's slowest aerial.
|uairname=&nbsp;
|uairdmg={{AuraDamageSSBU|11}} (clean), {{AuraDamageSSBU|6}} (late)
|uairdesc= A high front kick with a delayed backflip at the end. Extremely powerful at max aura, capable of KOing at around 80% even at ground level. Outside of that, it makes for a good juggling tool. Its late hit can act as a potential KO setup into its sweetspot on landing.
|dairname=&nbsp;
|dairdmg={{AuraDamageSSBU|5}} (hit 1), {{AuraDamageSSBU|6}} (hit 2)
|dairdesc=Stomps twice, emitting blasts of Aura with each stomp. It stalls Lucario in the air temporarily and deals great damage at higher levels of aura.
|grabname=&nbsp;
|grabdesc=[[wikipedia:Clinch fighting|Clinches]] the opponent.
|pummelname=&nbsp;
|pummeldmg={{AuraDamageSSBU|1.3}}
|pummeldesc=A surge of Aura. Quite fast.
|fthrowname=&nbsp;
|fthrowdmg={{AuraDamageSSBU|5}} (hit), {{AuraDamageSSBU|3}} (throw)
|fthrowdesc=Shoves the opponent away. A very fast throw, along with being one of the strongest forward throws in the game at max aura.
|bthrowname=&nbsp;
|bthrowdmg={{AuraDamageSSBU|10}}
|bthrowdesc=The {{s|wikipedia|tai otoshi}}{{ref|f}}, a {{s|wikipedia|Judo}} throw. It deals very high damage and knockback when at max aura.
|uthrowname=&nbsp;
|uthrowdmg={{AuraDamageSSBU|5}} (hit), {{AuraDamageSSBU|6}} (throw)
|uthrowdesc=The pao choui{{ref|g}} (an uppercut-styled punch in Shaolin Kung Fu). One of Lucario's best combo starters, as it can follow up with a neutral aerial, forward aerial, and an up aerial or back aerial as a 50/50 KO setup.
|dthrowname=&nbsp;
|dthrowdmg={{AuraDamageSSBU|7}}
|dthrowdesc=Holds the opponent over its head and then slams them into the ground. A good combo starter, as it can combo into a forward aerial, a neutral aerial or an up aerial.
|floorfname=&nbsp;
|floorfdmg={{AuraDamageSSBU|7}}
|floorfdesc=Kicks around itself before getting up.
|floorbname=&nbsp;
|floorbdmg={{AuraDamageSSBU|7}}
|floorbdesc=Same as its frontal floor attack.
|floortname=&nbsp;
|floortdmg={{AuraDamageSSBU|5}}
|floortdesc=Kicks behind itself and then in front of itself while getting up.
|edgename=&nbsp;
|edgedmg={{AuraDamageSSBU|9}}
|edgedesc=Performs a double palm thrust that emits a small blast of Aura while climbing up.
|nsname=Aura Sphere
|nsdmg={{AuraDamageSSBU|6.9}}~{{AuraDamageSSBU|17.2}} (move), {{AuraDamageSSBU|0.6}} (charge loop)
|nsdesc=A chargeable, condensed sphere of {{s|bulbapedia|Aura}}. Pressing the special button again will make Lucario [[bulbapedia:Aura Sphere (move)|fire the sphere]]. Its size scales with Aura and has a hitbox while charging, comboing into back air at mid percents . The charge can be cancelled into into dodge, shield, and jump.
|ssname=Force Palm
|ssdmg={{AuraDamageSSBU|11.8}} (close blast), {{AuraDamageSSBU|5.4}} (far blast), {{AuraDamageSSBU|13}} (throw), {{AuraDamageSSBU|10}} (throw collateral)
|ssdesc=Fires a stream of Aura. Its blast's range scales with Aura. If the opponent is close to Lucario, the move acts like a grab, with Lucario grabbing the opponent and then [[bulbapedia:Force Palm|striking them with a palm thrust at point-blank range]]. At half of its maximum Aura or more, it triggers Special Zoom, and deals immense damage and knockback, KOing at around 60% near the ledge.
|usname=Extreme Speed
|usdmg={{AuraDamageSSBU|6}} (dash), {{AuraDamageSSBU|4}} (impact)
|usdesc=[[bulbapedia:Extreme Speed|Propels itself in a predetermined direction]] by blasting streams of Aura from its forepaws. Has a hitbox at the end of its animation, and upon crashing directly into a wall or the ground, Lucario will bounce. This can be used to bounce off the sides of the stage towards the ledge, but isn't recommended on stage due to ending lag. Extreme Speed's distance scales with Aura.
|dsname=Double Team
|dsdmg={{AuraDamageSSBU|12.5}}
|dsdesc=Performs a {{s|wikipedia|kata}}. If Lucario is attacked, it will disappear while [[bulbapedia:Double Team (move)|emitting afterimages]] and then counterattacks with a flying kick. The direction Lucario kicks in can be controlled. Lucario will also aim above or below if it is hit accordingly. Unlike most counters, it does not scale based on the attack it counters; it scales based on Lucario's aura.
|fsname=Aura Storm
|fsdmg={{AuraDamageSSBU|0.8}} (loop), {{AuraDamageSSBU|11.5}} (final hit)
|fsdesc=[[bulbapedia:Mega Evolution|Mega Evolves]] into Mega Lucario, then leaps up above the center of the stage, and firing a huge stream of Aura. Increases in power depending on Lucario's Aura and can achieve [[OHKO]] power at max aura if all hitboxes connect.
}}
 
===[[On-screen appearance]]===
*Teleports on stage, floats for a second, gathers aura in its hands, and then lands
<gallery>
LucarioOnScreenAppearanceSSBU.gif|Lucario's on-screen appearance
</gallery>
 
===[[Taunt]]s===
*'''Up Taunt''': Floats in mid-air and growls, emitting aura from its body.
*'''Side Taunt''': Moves one hand forward and one behind its back, growling.
*'''Down Taunt''': Stands on one foot and holds one hand in mid-air. This taunt is very similar to Link's down taunt.
<gallery>
SSBULucarioTaunt1.gif|Lucario's up taunt.
SSBULucarioTaunt2.gif|Lucario's side taunt.
SSBULucarioTaunt3.gif|Lucario's down taunt.
</gallery>
 
===[[Idle poses]]===
*Stretches both arms out, one on each side, slowly lowers its body and assumes its normal stance again.
*Moves its arms in a circular motion before assuming to its normal stance again.
<gallery>
SSBULucarioIdle1.gif|Lucario's first idle pose
SSBULucarioIdle2.gif|Lucario's second idle pose
</gallery>
 
===[[Victory pose]]s===
*'''Left:''' Aura pulsates out of its paws, then does a crane-like stance, saying "Behold the power of aura." ("{{ja|満ちるぞ,この波導!|Michiru zo, kono hadō!}}", ''I am filled with aura!'').
*'''Up:''' Moves its paws in front of itself, then clasps them together, saying "The aura is with me!" ("{{ja|波導は我にあり!|Hadō wa ware ni ari!}}", ''The aura is with me!'').
*'''Right:''' Moves its paw to its left side and groans while aura radiates off its body.
[[File:PokemonSeriesVictoryThemeUltimate.ogg|thumb|A small excerpt of the title theme of ''Pokémon Red, Blue, Yellow, and Green Versions'', a track which would go on to become the ''Pokémon'' main theme and the title theme for the entire series.]]
<gallery>
LucarioVictoryPose1SSBU.gif
LucarioVictoryPose2SSBU.gif
LucarioVictoryPose3SSBU.gif
</gallery>
 
==In competitive play==
When ''Ultimate'' got released, many players noticed that Lucario had a lot of potential and that it was better than its already strong ''Smash 4'' incarnation. This was due to many of its options either becoming faster and more reliable along with the character greatly befitting from the game's mechanics. On top of this, {{SSBU|Donkey Kong}}, who was previously considered to be a hard counter to Lucario in ''Smash 4'',  was now an easier matchup. Because of this, many players considered Lucario as a solid high-tier character with some saying it had the potential to rise into the top tier.
 
Unfortunately, as the meta advanced, players recognized that the character's nerfs overshadowed the many buffs it received. This was because of aura's overall weaker damage multiplier, down air not being as safe for disadvantage, Aura Sphere having less versatility, its recovery being worse, the removal of some of its kill confirms, and some characters such as {{SSBU|Bowser}}, {{SSBU|Wario}}, and {{SSBU|Ness}} proving to be very troublesome for Lucario. As a result, players' opinions on Lucario dropped and it obtained a below-average player base throughout ''Ultimate'''s metagame, with some players such as {{Sm|ESAM}} claiming that it's a low-tier character at best. Despite this, players such as {{Sm|Tsu}} and {{Sm|Jeda}} have still placed fairly well at tournaments: Tsu placed 5th at {{Trn|Umebura Japan Major 2019}}, while Jeda placed 13th at {{Trn|Syndicate 2019}} and 17th at {{Trn|Albion 4}}. As of now, Lucario's current state of viability is uncertain mainly because of his low playerbase. 
 
===Notable players===
<!--If you are planning to add a player you consider to be notable, please provide tournament results in some shape or form in the edit summary (be it a link to a results thread or bracket of placing high in a tournament of other notable players or a video of them beating a notable player). Winning tournaments without notable players present are generally not enough to warrant a spot.-->
 
''Any number following the Smasher name indicates placement on the [[Fall 2019 PGRU]], which recognizes the official top 50 players in the world in [[Super Smash Bros. Ultimate]] from July 13th, 2019 to December 15th, 2019.''
 
====Active====
*{{Sm|Eeveecario|Mexico}} - Placed 17th at {{Trn|Abierto Guadalajara Ultimo Reto}} and 97th at {{Trn|GENESIS 7}}.
*{{Sm|Jeda|France}} - The best Lucario in Europe. Placed 3rd at {{Trn|BURST 4}}, 5th at {{Trn|Ultimate WANTED 1}}, 9th at {{Trn|Stunfest 2019}}, and 17th at {{Trn|Albion 4}}. Ranked 6th on the [[French Power Rankings#Ultimate|French Ultimate Power Rankings]].
*{{Sm|Kir|Japan}} - Placed 13th at {{Trn|EGS Cup}}, 49th at {{Trn|Umebura SP 7}}, and 65th at both {{Trn|Umebura SP 5}} and {{Trn|Umebura SP 6}}.
*{{Sm|Labot|Germany}} - Placed 3rd at {{Trn|Awakening 5}} and 13th at {{Trn|BOILINGPOINT BRAWL}}. Has a win over {{Sm|Tsuba}}.
*{{Sm|Tsu|Japan}} - The best Lucario player in the world. Placed 5th at {{Trn|Umebura Japan Major 2019}}, 9th at {{Trn|Umebura SP 2}} and {{Trn|Thunder Smash 3: Clash of the Pandas}}, and 13th at {{Trn|Umebura SP 3}}. Has wins over {{Sm|Abadango}}, {{Sm|Fatality}}, {{Sm|Prodigy}}, and {{Sm|Zackray}}.
*{{Sm|Vivi|USA}} - The best Lucario player in the United States. Placed 17th at {{Trn|Defend the North 2019}} and 33rd at {{Trn|Let's Make Moves}}. Has wins over {{Sm|Venia}}, {{Sm|UtopianRay}}, and {{Sm|Daybreak}}.
 
====Inactive====
*{{Sm|ANTi|USA}} - A {{SSBU|Snake}} and {{SSBU|Mario}} co-main with a strong Lucario secondary. Placed 2nd at {{Trn|DreamHack Dallas 2019}}, 7th at {{Trn|Combo Breaker 2019}}, and 9th at {{Trn|Smash at The Paramount}}. While he hasn't officially dropped the character, he now only plays Snake and Mario in recent tournaments.
*{{Sm|Gomamugitya|Japan}} - Placed 33rd at {{Trn|Sumabato SP}} with a win over {{Sm|shky}}.
 
=={{SSBU|Classic Mode}}: Counter Encounters==
[[File:SSBU Congratulations Lucario.png|thumb|Lucario's congratulations screen.]]
Lucario fights characters with [[counterattack]]s.
 
{|class="wikitable sortable" style="text-align:center"
!Round!!Opponent!!Stage!!Music!!Notes
|-
|1||{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px}} and {{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px}}||[[Gaur Plain]]||''{{SSBUMusicLink|Xenoblade|Time to Fight! - Xenoblade Chronicles}}''||
|-
|2||{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px}} and {{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px}}||[[Umbra Clock Tower]]||''{{SSBUMusicLink|Bayonetta|Red & Black}}''||
|-
|3||{{SSBU|Marth}} {{Head|Marth|g=SSBU|s=20px}} and {{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px}}||[[Coliseum]]||''{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}''||
|-
|4||{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (x6)||[[Spear Pillar]]||''{{SSBUMusicLink|Pokémon|Battle! (Wild Pokémon) - Pokémon Diamond / Pokémon Pearl}}''||Horde Battle.<br>Mii Swordfighter costume combinations:
*[[Yiga Clan]] Mask and Yiga Clan Outfit
*[[Takamaru]] Wig and Takamaru Outfit
*[[Isaac]] Wig and Isaac's Outfit
*[[Dunban]] Wig and Dunban Outfit
*[[Black Knight]] Helm and Black Knight Armor
*[[Vince]]'s Hat and Vince's Outfit
|-
|5||{{SSBU|Roy}} {{Head|Roy|g=SSBU|s=20px}}, {{SSBU|Ike}} {{Head|Ike|g=SSBU|s=20px}}, and {{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px}}||[[Castle Siege]]||''{{SSBUMusicLink|Fire Emblem|The Devoted}}''||
|-
|6||{{SSBU|Greninja}} {{Head|Greninja|g=SSBU|s=20px}}||[[Pokémon Stadium 2]]||''{{SSBUMusicLink|Pokémon|Battle! (Champion) - Pokémon X / Pokémon Y}}''||
|-
|colspan="5"|[[Bonus Stage]]
|-
|Final||{{SSBU|Master Hand}}||{{SSBU|Final Destination}}||''{{SSBUMusicLink|Super Smash Bros.|Master Hand}}'' <small>(Less than 7.0 intensity)</small><br>''{{SSBUMusicLink|Super Smash Bros.|Master Hand / Crazy Hand}}'' <small>(Intensity 7.0 or higher)</small>||On intensity 7.0 and higher, {{SSBU|Crazy Hand}} fights alongside Master Hand.
|}
 
[[Credits]] roll after completing Classic Mode. Completing it as Lucario has ''{{SSBUMusicLink|Pokémon|Route 209 - Pokémon Diamond / Pokémon Pearl}}'' accompany the credits.
{{clr}}
 
==Role in [[World of Light]]==
[[File:WoL-41Lucario.jpg|thumb|Lucario's location in World of Light|left]]
Lucario was among the fighters summoned to the cliffside to fight against the army of [[Master Hand]]s.
 
Lucario was present when [[Galeem]] unleashed his beams of light. Lucario dodged a beam of light using [[Double Team]], but was hit by a beam {{SSBU|Greninja}} avoided a moment later, vaporizing it and placing it under Galeem's imprisonment along with the rest of the fighters, excluding {{SSBU|Kirby}}.
 
In the mode proper, Lucario can be found on the corner of a stone wall.
{{clrl}}
 
===Fighter Battle===
{|class="wikitable sortable" style="width:100%;"
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Type
! Power
! Stage
! Music
|-
| 41
| [[File:Lucario SSBU.png|center|108x108px]]
| {{SSBU|Lucario}}
| [[File:SpiritTypeAttack.png|20px|center|Attack]] <center>{{color|#dc1029|Attack}}</center>
| 3,300
| [[Spear Pillar]] ([[Ω form]])
| ''{{SSBUMusicLink|Pokémon|Battle! (Team Galactic)}}''
|}
{{-}}
 
==[[Spirit]]s==
Lucario's Fighter Spirit can be obtained by completing [[Classic Mode]]. It is also available periodically for purchase in the shop for 500 coins. Unlocking Lucario in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in ''Ultimate''.
 
Additionally, Lucario's Mega Evolved form appears as a Primary Spirit.
 
<center>
<gallery>
Lucario Spirit.png|417. '''''Lucario'''''
MegaLucarioSpirit.png|505. Mega Lucario
</gallery>
</center>
 
==In Spirit battles==
===As the main opponent===
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=4|Spirit
! colspan=7|Battle parameters
! colspan=1|Inspiration
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Series
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
! Character
|-
|505
|[[File:MegaLucarioSpirit.png|center|64x64px]]
|{{anchor|Mega Lucario}}[[Mega Lucario]]
|''Pokémon series''
|•{{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=Teal}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|9,400
|[[Coliseum]] ([[Battlefield form]])
|•Sudden Final Smash
|•The enemy will suddenly have a Final Smash<br>•Lucario's Aura has increased power
|{{SSBUMusicLink|Pokémon|Battle! (Trainer Battle) - Pokémon X / Pokémon Y}}
|
|-
|509
|[[File:Dialga Spirit.png|center|64x64px]]
|{{anchor|Dialga}}[[Dialga]]
|''Pokémon series''
|•Giant {{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|9,700
|[[Spear Pillar]] (Dialga only)
|•Earthquake<br>•Sudden Final Smash
|•The enemy will suddenly have a Final Smash<br>•Periodic earthquakes will shake the stage after a little while<br>•The enemy is giant
|{{SSBUMusicLink|Pokémon|Battle! (Dialga/Palkia) / Spear Pillar}}
|
|-
|525
|[[File:Cobalion Spirit.png|center|64x64px]]
|{{anchor|Cobalion, Terrakion, & Virizion}}Cobalion, Terrakion, & Virizion
|''Pokémon series''
|•{{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=Green}}<br>•{{SSBU|Duck Hunt}} {{Head|Duck Hunt|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|9,000
|[[Kalos Pokémon League]]
|N/A
|•The enemy's melee weapons have increased power<br>•The enemy can unleash powerful critical hits at random<br>•The enemy starts the battle with a [[Beam Sword]]
|{{SSBUMusicLink|Pokémon|N's Castle}}
|Virizion
|-
|526
|[[File:TornadusIncarnateFormSpirit.png|center|64x64px]]
|{{anchor|Tornadus (Incarnate Forme)}}Tornadus (Incarnate Forme)
|''Pokémon series''
|•{{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=Green}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|4,300
|[[Skyworld]] (clouds only)
|•Hazard: Heavy Wind
|•Dangerously high winds are in effect<br>•The enemy starts the battle with an [[Ore Club]]
|{{SSBUMusicLink|Pokémon|N's Castle}}
|
|-
|534
|[[File:Keldeo Spirit.png|center|64x64px]]
|{{anchor|Keldeo (Ordinary Form)}}[[Keldeo]] (Ordinary Form)
|''Pokémon series''
|•{{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=Navy}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|3,500
|[[Unova Pokémon League]]
|N/A
|•[[Stamina battle]]<br>•Only certain Pokémon will emerge from Poké Balls ([[Keldeo]])<br>•The enemy's FS Meter charges quickly
|{{SSBUMusicLink|Pokémon|N's Castle}}
|
|-
|542
|[[File:Xerneas Spirit.png|center|64x64px]]
|{{anchor|Xerneas}}[[Xerneas]]
|''Pokémon series''
|•{{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=Navy}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|9,400
|[[Garden of Hope]] (hazards off)
|•Flowery
|•You constantly take minor damage<br>•Only certain Pokémon will emerge from Poké Balls ([[Xerneas]])<br>•The enemy is injured but powerful
|{{SSBUMusicLink|Pokémon|Battle! (Champion) - Pokémon X / Pokémon Y}}
|
|-
|740
|[[File:Youngcricket.png|center|64x64px]]
|{{anchor|Young Cricket}}Young Cricket
|''WarioWare series''
|•{{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=Navy}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|1,900
|[[Suzaku Castle]]
|•Item Tidal Wave
|•The enemy's dash attacks have increased power<br>•Certain items will appear in large numbers after a little while
|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type A}}
|
|-
|857
|[[File:Kicks Spirit.png|center|64x64px]]
|{{anchor|Kicks}}Kicks
|''Animal Crossing series''
|•{{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=Navy}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|3,600
|[[Town and City]]
|•Move Speed ↑<br>•Slippery Stage
|•The stage's platforms are very slippery<br>•All fighters have increased move speed
|{{SSBUMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World}}
|
|-
|991
|[[File:Fei Long Spirit.png|center|64x64px]]
|{{anchor|Fei long}}Fei Long
|''Street Fighter series''
|•{{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=Grey}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|2,000
|[[Arena Ferox]] ([[Ω form]])
|•Jump Power ↓
|•The enemy's punches and elbow strikes have increased power<br>•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]
|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type B}}
|
|-
|998
|[[File:Gen Spirit.png|center|64x64px]]
|{{anchor|Gen}}Gen
|''Street Fighter series''
|•{{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=Pink}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|3,600
|[[New Pork City]] ([[Ω form]])
|•Jump Power ↓
|•Lucario's Aura has increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type A}}
|
|-
|999
|[[File:Karin.png|center|64x64px]]
|{{anchor|Karin}}Karin
|''Street Fighter series''
|•{{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=Purple}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|3,900
|[[Wuhu Island]] (hazards off)
|•Jump Power ↓
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy has increased move speed and reduced weight
|{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}}
|
|}
 
===As a minion===
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=4|Spirit
! colspan=7|Battle parameters
! colspan=1|Inspiration
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Series
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
! Character
|-
|522
|[[File:Zoroak.png|center|64x64px]]
|{{anchor|Zoroark}}[[Zoroark]]
|''Pokémon series''
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Lucario}} {{Head|Lucario|g=SSBU|s=20px|cl=Grey}} (×3)
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|3,500
|[[Prism Tower]]
|N/A
|•Only certain Pokémon will emerge from Poké Balls ([[Zoroark]])<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Pokémon|Battle! (Reshiram / Zekrom)}}
|[[bulbapedia:Zoroark (Pokémon)|Zoroark]] using [[bulbapedia:Illusion (Ability)|illusions]] of [[bulbapedia:Raikou (Pokémon)|Raikou]], [[bulbapedia:Entei (Pokémon)|Entei]], and [[bulbapedia:Suicune (Pokémon)|Suicune]] from the movie ''[[bulbapedia:M13|Pokémon — Zoroark: Master of Illusions]]''
|}
 
==[[Alternate costume (SSBU)#Lucario|Alternate costumes]]==
{|style="margin:1em auto 1em auto;text-align:center"
|-
|colspan=8|[[File:Lucario Palette (SSBU).png|link=Alternate costume (SSBU)#Lucario|1000px]]
|-
|{{Head|Lucario|g=SSBU|s=50px}}
|{{Head|Lucario|g=SSBU|s=50px|cl=Purple}}
|{{Head|Lucario|g=SSBU|s=50px|cl=White}}
|{{Head|Lucario|g=SSBU|s=50px|cl=Grey}}
|{{Head|Lucario|g=SSBU|s=50px|cl=Teal}}
|{{Head|Lucario|g=SSBU|s=50px|cl=Navy}}
|{{Head|Lucario|g=SSBU|s=50px|cl=Green}}
|{{Head|Lucario|g=SSBU|s=50px|cl=Pink}}
|}
 
==Gallery==
<gallery>
Pokémon Smash Bros.png|Artwork of all playable Pokémon characters and Poké Ball Pokémon, as posted by the official Pokémon Twitter account.
SSBU Lucario Number.png|Lucario's fighter card.
SSBUWebsiteLucario1.jpg|[[Taunting]] in [[Temple]].
SSBUWebsiteLucario2.jpg|Lucario charging [[Aura Sphere]] on [[Find Mii]].
SSBUWebsiteLucario3.jpg|Lucario attacking {{SSBU|Greninja}} on [[Pokémon Stadium 2]].
SSBUWebsiteLucario4.jpg|Using its dash attack on an aerial {{SSBU|Squirtle}} on the [[Bridge of Eldin]].
SSBUWebsiteLucario5.jpg|Performing its neutral aerial in front of {{SSBU|Samus}} on [[Prism Tower]].
SSBUWebsiteLucario6.jpg|Lucario using its down tilt on {{SSBU|Snake}} on [[Moray Towers]].
SSBUWebsiteChrom5.jpg|Lucario, {{SSBU|Wolf}} and {{SSBU|Fox}} sleeping around {{SSBU|Chrom}} with [[Super Leaf]] equipped on [[Living Room]].
SSBUWebsiteMewtwo4.jpg|Taunting with {{SSBU|Mewtwo}} and Fox on [[Coliseum]].
</gallery>
 
===Character Showcase Video===
{{#widget:YouTube|id=7gfpUgrLEwo}}
 
==Trivia==
*Lucario and {{SSBU|Charizard}} are the only characters to have had their [[Final Smash]] change between games only to have it revert back to the original Final Smash. In Lucario's case, it had [[Aura Storm]] in ''Brawl'', changed to [[Mega Lucario]] in ''Smash 4'', and then reverted back to Aura Storm in ''Ultimate''. However, it does transform into Mega Lucario for the duration of Aura Storm. In Charizard's case, it had [[Triple Finish]] in ''Brawl'', changed to [[Mega Charizard X]] (as it was a standalone character) for ''Smash 4'', and reverted back to its original Final Smash Triple Finish in ''Ultimate'' (as a consequence of being regrouped back into {{SSBU|Pokemon Trainer}}'s party).
**Both characters are also characters from the {{uv|Pokémon}} universe.
*Despite also having a type of counter, {{SSBU|Peach}}, {{SSBU|Daisy}}, {{SSBU|Chrom}}, {{SSBU|King K. Rool}}, and {{SSBU|Incineroar}} do not appear in Lucario's Classic Mode route.
*The Tip about Lucario's Aura being able to reach a multiplier of ×2.5 is both true and false: as of recent updates, ×1.6 is the maximum multiplier. However, Lucario at 0% has a ×0.6 multiplier on its attacks, making the net change about ×2.5.
*Lucario is the only ''Pokémon'' character whose animations are not mirrored.
 
==Notes==
:1.{{note|a}}translates to "Smashing Punch"
:2.{{note|b}}translates to "Thrust Punch"
:3.{{note|c}}translates to "Armpit Punch"
:4.{{note|d}}translates to "Wave Punch"
:5.{{note|e}}translates to "Sweeping Punch"
:6.{{note|f}}translates to "Body Drop"
:7.{{note|g}}translates to "Cannon Punch"
 
{{SSBUCharacters}}
{{Pokémon universe}}
[[Category:Lucario (SSBU)| ]]
[[Category:Pokémon (SSBU)]]
[[Category:Spirits]]
[[es:Lucario (SSBU)]]

Revision as of 05:33, June 6, 2020

uh oh, this page has been fucked up!