Crawling: Difference between revisions

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(Snake can also pseudo crawl)
m (Reorganized the subsections. The arrangement was originally in-congruent with how other articles are organized.)
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<small><nowiki>*</nowiki>: These characters can only pseudo-crawl.</small><br><small><nowiki>**</nowiki>: These characters can crawl and pseudo-crawl.</small>
<small><nowiki>*</nowiki>: These characters can only pseudo-crawl.</small><br><small><nowiki>**</nowiki>: These characters can crawl and pseudo-crawl.</small>


==Notes==
==Crawl-sliding==
Crawl-sliding is an [[technique]] in ''[[Brawl]]'' which allows the player to slide across the ground backwards for a short period of time. This was first discovered by [[Smashboards]] member lilscrappy561, who attempted to [[moonwalk]] as in ''[[Melee]]'' by just [[walking]] instead of [[dashing]]. If done with a [[Bunny Hood]], a character will slide even further, as if they [[wavedash]]ed. This can only be done with characters that can crawl.
 
===Performing the crawl slide===
To do this, the player must tilt the [[control stick]] or [[d-pad]] so the character will walk. Once the character is walking, the player must then make a half circle in the opposite direction and let go of the analog stick or pad. The character will slide for a short distance unless they are wearing a Bunny Hood, in which case they will go further. It is easiest to do this with {{SSBB|Luigi}}.
 
===Application===
Crawl sliding is most often used as a double-[[cross-up]], used more by characters with short jumps. For example, {{SSBB|Bowser}} can crawl-slide behind an opponent who is in front of him while charging his forward smash, so less time is spent vulnerable.
 
===Video===
<youtube>HttB-BUcEGE</youtube>
 
==Gallery==
<center><gallery>
File:DiddyCrawl.png|Diddy Kong crawling forwards
File:ZSSCrawl.png|Zero Suit Samus crawling forwards
File:WarioCrawl.png|Wario crawling backwards
File:LuigiCrawling.png|Luigi crawling forwards
</gallery></center>
 
==Trivia==
[[File:PikachuCrawlComparison.png|thumb|right|Depending whether Pikachu is crawling backward (left) or forward (right), the size of its hurtboxes change.]]
[[File:PikachuCrawlComparison.png|thumb|right|Depending whether Pikachu is crawling backward (left) or forward (right), the size of its hurtboxes change.]]
*Pikachu's [[hurtbox]] height varies depending whether it is crawling forward or backward. Normally, when Pikachu crawls forward, its tail lies low to the ground, allowing it to avoid certain projectiles like {{SSBB|Fox}}'s [[Blaster]]; but while crawling backwards, its tail is held over its body, which allows it to be hit by projectiles that would fly harmlessly above it while crawling forward. Squirtle's tail acts similarly.
*Pikachu's [[hurtbox]] height varies depending whether it is crawling forward or backward. Normally, when Pikachu crawls forward, its tail lies low to the ground, allowing it to avoid certain projectiles like {{SSBB|Fox}}'s [[Blaster]]; but while crawling backwards, its tail is held over its body, which allows it to be hit by projectiles that would fly harmlessly above it while crawling forward. Squirtle's tail acts similarly.
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*Most characters can turn around while crawling. To do this, they can crouch and do a down tilt and then press the [[control stick]] or [[directional pad|D-pad]] to the opposite direction they are facing, and they will turn around.
*Most characters can turn around while crawling. To do this, they can crouch and do a down tilt and then press the [[control stick]] or [[directional pad|D-pad]] to the opposite direction they are facing, and they will turn around.
*When {{SSBB|Samus}} is in a higher gravity situation (such as being metal or being in the [[Subspace Emissary]]), upon using her {{b|Bomb|Samus}}s, her morph ball will briefly hit the ground. While this is done, Samus can effectively crawl in her morph ball for a small amount of time.
*When {{SSBB|Samus}} is in a higher gravity situation (such as being metal or being in the [[Subspace Emissary]]), upon using her {{b|Bomb|Samus}}s, her morph ball will briefly hit the ground. While this is done, Samus can effectively crawl in her morph ball for a small amount of time.
*Compared to [[wall jump]]ing, a character's ability to crawl is much less related to whether they can crawl in their originating games. For example, while Mario, Luigi, Yoshi, and Wario can crawl in ''{{s|mariowiki|Super Mario 64 DS}}'' (along with ''{{s|mariowiki|Super Mario 64}}'' for Mario) and the former two can walk while crouching in ''{{s|mariowiki|Super Mario Galaxy}}'' and ''{{s|mariowiki|Super Mario Galaxy 2}}'', and ''{{s|mariowiki|Super Mario 3D Land}}'' and ''{{s|mariowiki|Super Mario 3D World}}'', Mario cannot crawl in ''Smash Bros.''. Zero Suit Samus can crawl in ''Metroid: Zero Mission'' and in ''Smash Bros.'', while Toon Link can crawl in ''The Legend of Zelda: The Wind Waker'' but not in ''Smash Bros.''.
*Compared to [[wall jump]]ing, a character's ability to crawl is much less related to whether they can crawl in their originating games. For example, while Mario, Luigi, Yoshi, and Wario can crawl in ''{{s|mariowiki|Super Mario 64 DS}}'' (along with ''{{s|mariowiki|Super Mario 64}}'' for Mario) and the former two can walk while crouching in ''{{s|mariowiki|Super Mario Galaxy}}'' and ''{{s|mariowiki|Super Mario Galaxy 2}}'', and ''{{s|mariowiki|Super Mario 3D Land}}'' and ''{{s|mariowiki|Super Mario 3D World}}'', Mario cannot crawl in ''Smash Bros.'' Zero Suit Samus can crawl in ''Metroid: Zero Mission'' and in ''Smash Bros.'', while Toon Link can crawl in ''The Legend of Zelda: The Wind Waker'' but not in ''Smash Bros.''
*{{SSBB|Snake}}, {{SSB4|Pac-Man}}, {{SSB4|Wii Fit Trainer}}, and {{SSB4|Zero Suit Samus}} are the only characters who can both pseudo-crawl and crawl regularly.
*{{SSBB|Snake}}, {{SSB4|Pac-Man}}, {{SSB4|Wii Fit Trainer}}, and {{SSB4|Zero Suit Samus}} are the only characters who can both pseudo-crawl and crawl regularly.
*While {{SSB4|Mega Man}} and {{SSB4|Cloud}} share the longest ranged pseudo-crawl, Cloud's is slightly larger in range.
*While {{SSB4|Mega Man}} and {{SSB4|Cloud}} share the longest ranged pseudo-crawl, Cloud's is slightly larger in range.
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*Wii Fit Trainer crawls slower than any other characters that can do so, both forwards and backwards.
*Wii Fit Trainer crawls slower than any other characters that can do so, both forwards and backwards.


==Gallery==
<center><gallery>
File:DiddyCrawl.png|Diddy Kong crawling forwards
File:ZSSCrawl.png|Zero Suit Samus crawling forwards
File:WarioCrawl.png|Wario crawling backwards
File:LuigiCrawling.png|Luigi crawling forwards
</gallery></center>
==Crawl-sliding==
Crawl-sliding is an [[technique]] in ''[[Brawl]]'' which allows the player to slide across the ground backwards for a short period of time. This was first discovered by [[Smashboards]] member lilscrappy561, who attempted to [[moonwalk]] as in ''[[Melee]]'' by just [[walking]] instead of [[dashing]]. If done with a [[Bunny Hood]], a character will slide even further, as if they [[wavedash]]ed. This can only be done with characters that can crawl.


===Performing the crawl slide===
To do this, the player must tilt the [[control stick]] or [[d-pad]] so the character will walk. Once the character is walking, the player must then make a half circle in the opposite direction and let go of the analog stick or pad. The character will slide for a short distance unless they are wearing a Bunny Hood, in which case they will go further. It is easiest to do this with {{SSBB|Luigi}}.


===Application===
Crawl sliding is most often used as a double-[[cross-up]], used more by characters with short jumps. For example, {{SSBB|Bowser}} can crawl-slide behind an opponent who is in front of him while charging his forward smash, so less time is spent vulnerable.


===Video===
<youtube>HttB-BUcEGE</youtube>


[[Category:Game controls]]
[[Category:Game controls]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSB4)]]
[[Category:Techniques (SSB4)]]