PAL: Difference between revisions
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===''Super Smash Bros. Brawl''=== | ===''Super Smash Bros. Brawl''=== | ||
In order for cross-region online play to be possible, the only differences between versions of ''[[Brawl]]'' are purely aesthetic. | In order for cross-region online play to be possible, the only differences between versions of ''[[Brawl]]'' are purely aesthetic, though they are still encoded differently. In particular, [[Masterpieces]] are slightly different in the PAL version, running at 50 hertz as opposed to the NTSC version's 60 hertz. | ||
===''Super Smash Bros. 4''=== | ===''Super Smash Bros. 4'' / ''Super Smash Bros. Ultimate''=== | ||
Neither version of ''Smash 4'', nor ''Ultimate'', use analog connections; as such the gameplay is identical in both PAL and NTSC versions of ''Smash 4'', again accomodating for cross-region multiplayer. However, the PAL version uses a variety of different names for characters, moves, and items, most notably [[Duck Hunt (SSB4)|Duck Hunt Duo]], [[Mii Swordfighter (SSB4)|Mii Sword Fighters]], [[Dream Home|Housewarming Party]], [[Duck Jump|Duck Jump Duo]] and [[Soccer Ball|Football]]. In addition, both [[Wii Fit Trainer]]s have different voices in the PAL version, and completely different translations for incidental text such as [[trophy]] descriptions. In ''Smash 4'', however, Masterpieces now run at 60 hertz, identical to the NTSC version. | |||
== See also == | == See also == |