List of flaws in artificial intelligence (SSBM): Difference between revisions
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! Category !! Description !! Character | ! Category !! Description !! Character | ||
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| rowspan= | | rowspan=11 align=center|Recovery | ||
| CPUs never attempt to fight off or evade edgeguarders. | | CPUs never attempt to fight off or evade edgeguarders. | ||
| All | | All | ||
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| A CPU Captain Falcon will very frequently attempt to intercept an offstage foe with a poorly spaced and highly telegraphed [[down aerial]], which can leave him in a position to become KOed if the foe can position themselves to counterattack him. | | A CPU Captain Falcon will very frequently attempt to intercept an offstage foe with a poorly spaced and highly telegraphed [[down aerial]], which can leave him in a position to become KOed if the foe can position themselves to counterattack him. | ||
| {{Head| | | {{Head|Captain Falcon|g=SSBM|s=16px}} | ||
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| CPU Ness uses [[PK Thunder 2]] to recover only if he is set to level nine, and always aims it in an upwards, barely horizontal trajectory. A lower level CPU Ness will fall and get KO'd if the midair jump is not enough to make it back to the stage. | | CPU Ness uses [[PK Thunder 2]] to recover only if he is set to level nine, and always aims it in an upwards, barely horizontal trajectory. A lower level CPU Ness will fall and get KO'd if the midair jump is not enough to make it back to the stage. |