Self-destruct: Difference between revisions
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A '''self-destruct''' (abbreviated as '''SD''') is when a character is [[KO]]'d without being hit by an opponent. This usually equates | A '''self-destruct''' (abbreviated as '''SD''') is when a character is [[KO]]'d without being hit by an opponent. This usually equates as jumping off the edge, but falls also count as SDs when the stage KOs someone. In [[time mode]], self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points only in ''[[Super Smash Bros. Melee]]''. In [[bonus mode]], the player's [[bonus points|score]] is lowered by 500 points. | ||
Killing a teammate also counts as a self-destruct. | Killing a teammate also counts as a self-destruct. | ||
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*The character was standing on the ground, did not get hit by anything, and fell. | *The character was standing on the ground, did not get hit by anything, and fell. | ||
*The character was hit by a stage hazard and fell. | *The character was hit by a stage hazard and fell. | ||
In ''[[Super Smash Bros. Brawl]]'', however, a SD can only be attained if the KO'd character did not get hit by an opponent during the entire [[stock]]. | In ''[[Super Smash Bros. Brawl]]'', however, a SD can only be attained if the KO'd character did not get hit by an opponent during the entire [[stock]]. Therefore, a character can be hit by any attack and walk off the edge, yet it does not count as an SD. Even performing a [[Footstool Jump]] without dealing damage will not make it count as an SD. | ||
==See also== | ==See also== | ||
*[[KO]] | *[[KO]] | ||
[[category:Terms]] | [[category:Terms]] |