Multi-hit throw: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (→‎List of multi-hit throws in Super Smash Bros. Melee: And that's why you should always read twice.)
Line 16: Line 16:
!Damage
!Damage
|-
|-
|rowspan="2"|{{SSBM|Bowser}}||Up throw||Bowser throws the opponent on his shell, doing damage to them while spinning. Has set knockback and can [[chain grab]] fastfallers.||1% (hits 1-8), 2% (throw)
|rowspan="2"|{{SSBM|Bowser}}||Up throw||Throws the opponent on his shell, doing damage to them while spinning. Has set knockback and can [[chain grab]] fastfallers.||1% (hits 1-8), 2% (throw)
|-
|-
|Down throw||Bowser throws the opponent on the ground and lands on them with tremendous force. In the NTSC version of the game, the throw will not hit Jigglypuff or {{SSBM|Mr. Game & Watch}}, but it will hit them in the PAL version.||12% (hit 1), 0% (throw)
|Down throw||Throws the opponent on the ground and lands on them with tremendous force. In the NTSC version of the game, the throw will not hit Jigglypuff or {{SSBM|Mr. Game & Watch}}, but it will hit them in the PAL version.||12% (hit 1), 0% (throw)
|-
|-
|rowspan="3"|{{SSBM|Captain Falcon}}||Forward throw||Punches the opponent forward.||5% (hit 1), 4% (throw)
|rowspan="3"|{{SSBM|Captain Falcon}}||Forward throw||Punches the opponent forward.||5% (hit 1), 4% (throw)