Super Hoop: Difference between revisions

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(This move is actually not as bad of a recovery as the previous version said...)
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==Overview==
==Overview==
When used, it causes Wii Fit Trainer to steadily rise into the air by twirling three hula hoops around his/her body. The player can press the special button repeatedly to rise faster and slightly higher. This move lacks recovery, both vertically and horizontally, and only lasts for a short time, even when the special button is used. The hula hoops have little range, and can deal 5% damage upon contact. They do not have much knockback, but they push the opponent far enough so that they can't hit them more than once.  
When used, it causes Wii Fit Trainer to steadily rise into the air by twirling three hula hoops around his/her body. While lacking distance both vertically and horizontally while also lasting for a short time, the player can press the special button repeatedly to rise faster and much higher, about twice the height of an unmashed Super Hoop. A mashed Super Hoop gives the Trainer quite a good recovery, especially since momentum is kept once the move ends. The hula hoops have little range, and can deal 5% damage upon contact. They do not have much knockback, but they push the opponent far enough so that they can't hit them more than once, and can be used as a [[gimp]]ing option.  


==Customization==
==Customization==