Super Hoop: Difference between revisions
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(This move is actually not as bad of a recovery as the previous version said...) |
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==Overview== | ==Overview== | ||
When used, it causes Wii Fit Trainer to steadily rise into the air by twirling three hula hoops around his/her body. | When used, it causes Wii Fit Trainer to steadily rise into the air by twirling three hula hoops around his/her body. While lacking distance both vertically and horizontally while also lasting for a short time, the player can press the special button repeatedly to rise faster and much higher, about twice the height of an unmashed Super Hoop. A mashed Super Hoop gives the Trainer quite a good recovery, especially since momentum is kept once the move ends. The hula hoops have little range, and can deal 5% damage upon contact. They do not have much knockback, but they push the opponent far enough so that they can't hit them more than once, and can be used as a [[gimp]]ing option. | ||
==Customization== | ==Customization== |