Frame delay: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Tagged as outdated, although I don't know if there's much to add - does Smash 4 have an indicator?)
Line 1: Line 1:
{{ArticleIcons|ssb=y|ssbb=y|unofficial=y}}
{{ArticleIcons|ssb=y|ssbb=y|ssb4=y|unofficial=y}}
'''Frame delay''' is the time difference between an input being given and the result being executed in an online game of ''[[Super Smash Bros.]]'' played on [[Project 64k]], or on ''[[Super Smash Bros. Brawl]]''. In other words, it's how long it takes for an attack to actually begin after the button has been pressed.
'''Frame delay''' is the time difference between an input being given and the result being executed in an online game of ''[[Super Smash Bros.]]'' played on [[Project 64k]], or on ''[[Super Smash Bros. Brawl]]''. In other words, it's how long it takes for an attack to actually begin after the button has been pressed.
{{outdated|June 2015|SSB4}}


Frame delay is often confused with [[Wi-Fi lag]], though it is in fact closely connected with it.
Frame delay is often confused with [[Wi-Fi lag]], though it is in fact closely connected with it.