Moveset swap: Difference between revisions
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A '''moveset swap''' is a hack which causes a [[character]] to take on the animations and moveset of another character. This is doable in both ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. Results vary; some characters can impersonate others with no trouble (most commonly [[clone]]s or semi-clones such as [[Fox]] and [[Falco]]), while some combinations are unstable, freezing the game when some moves are used (or even as soon as the match has begun). | |||
In ''Melee'', move-swapped characters retain their body proportions and simply rotate their bones to match the new animations; for example, {{SSBM|Donkey Kong}}'s legs would pass through platforms if he was given the moveset of someone like {{SSBM|Jigglypuff}}. However, in ''Brawl'', characters change body shape to match their new animations, leading to unique distortions; for example, a character with short legs such as {{SSBB|Mario}} would have his limbs stretched if given the moveset of a tall character such as {{SSBB|Snake}}. | |||
If the character used has loose hair, a dress, or the like, it will remain stiff if the animations do not include it. This extends to all parts of a character; for example Mario's ring fingers will remain "closed" when using {{SSBB|Yoshi}}'s three-fingered animations. | |||
When a moveswap is used, most standard moves retain their characteristics from their original character. For example, Yoshi can use {{SSBB|Luigi}}'s [[forward smash]] without difficulty. However, more complicated moves may result in a "hybrid" move, such as using a [[stall-then-fall]] when the original character does not have one. Special moves in particular have unpredictable effects, ranging from a surprisingly glitchless combination to a character-freezing situation (such as Mario, using [[Skull Bash]], flying sideways at a constant speed until he gets past a [[blast line]]). | |||
As [[hitbox]]es are attached to bones based on their ID number, and characters have different numbers of bones, moveset swaps may result in hitboxes being placed in unexpected locations. | |||
==Notable examples== | |||
These moveset swaps have gained a sort of popularity or recognition. When the code for swapping movesets first made its debut, several examples were compiled together in a few YouTube videos, sparking the phenomenon. The moveset swaps featured in the videos have since become the most famous. | |||
===Pikaman (Pikachu as Ganondorf)=== | |||
[[File:Ganonchu.JPG|thumb|right|Pikaman]] | |||
'''Pikaman''', also known as "Pikadorf", "Ganonchu", "Longchu", "Freakachu", or "Manchu" (due to the human-like proportions), is a moveset swap in which {{SSBB|Pikachu}} is the character model and {{SSBB|Ganondorf}}'s moveset is used. This is perhaps the most famous moveset swap, with [[File replacement]] being used to make a moveset for the model. | |||
===Manly-Man (Snake as Captain Falcon)=== | |||
[[File:Manly-Man.JPG|thumb|right|Manly-Man]] | |||
'''Manly-Man''''s moves cannot be used as it crashes the game. The name is derived from the popular meme that both {{SSBB|Captain Falcon}} and {{SSBB|Snake}} are incredibly manly, so a hybrid would result in a manlier man. | |||
{{clear}} | |||
===Mariolimar (Mario as Olimar)=== | |||
[[File:Mini-Mario.JPG|thumb|right|Mariolimar]] | |||
'''Mariolimar''', also known as "Mini-Mario" and "Olimario", is a moveset swap in which {{SSBB|Mario}} is the character model and the moveset is {{SSBB|Olimar}}'s. He looks squashed, and has a humorous miniature appearance. | |||
{{clear}} | |||
===Roadkill (Sonic as Fox)=== | |||
[[File:Roadkill.JPG|thumb|right|Roadkill]] | |||
'''Roadkill''' is the name of the moveset swap in which {{SSBB|Sonic}} is the character model and {{SSBB|Fox}} is the moveset. The name is derived from the fact that Sonic has his eyes closed the entire time and his arm in a fixed position, making it similar to "roadkill". For unknown reasons, when Roadkill uses his up special move, it creates a golden [[Arwing]] in place of Sonic's [[Spring Jump]]. Note that other move swaps with Sonic can give him the appearence of having his eyes closed. | |||
{{clear}} | |||
===Wolvereach (Peach as Sonic)=== | |||
[[File:Wolvereach2.JPG|thumb|right|Wolvereach]] | |||
'''Wolvereach''', also known as "Screach/Screech" or "Nightmare Peach" is the moveset swap in which {{SSBB|Peach}} is the character model and Sonic is the moveset. Wolvereach is the combination of the words "Wolverine" and "Peach" and is pronounced wolver-reach. The reason why this name was given to this hybrid is because of the long "claws". | |||
{{clear}} | |||
===Other famous moveset swaps=== | |||
As well as the given examples, several other moveset swaps have been seen. For example, one is of {{SSBB|Toon Link}} given {{SSBB|Meta Knight}}'s moveset, in which he loses most of his lower waist and down and [[walk]]s around on two feet loosely connected to his upper waist. In another swap, Mario is given Luigi's moveset, making his nose smaller and face shriveled up. {{SSBB|Mr. Game & Watch}} was given {{SSBB|R.O.B.}}'s, causing his arms to disappear and part of his feet to bulge. Giving Snake Donkey Kong's moves makes Snake's body look stretched. Also, if one were to give Peach [[Kirby]]'s moves, her mouth is frozen in a stretched position, not unlike the above-mentioned "Wolvereach". | |||
==Video== | |||
<youtube>8ZDgjjDnWLM</youtube> | |||
[[Category:Hacking]] |