Konga Beat: Difference between revisions

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(→‎Trivia: Those people also don't know what they're saying. :p)
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[[File:Donky Kong Konga beat Full Power.jpg|thumb|left|DK's Konga Beat at full power.]]
[[File:Donky Kong Konga beat Full Power.jpg|thumb|left|DK's Konga Beat at full power.]]


'''Konga Beat''' is [[Donkey Kong (SSBB)|Donkey Kong]]'s [[Final Smash]], where he gets out his bongos and plays them. This involves him creating shock waves to attack his opponents. The [[announcer]] says "Ready? Go!", then the "DK Island Swing" song plays, with DK clapping and playing the drums.
'''Konga Beat''' is [[Donkey Kong (SSBB)|Donkey Kong]]'s [[Final Smash]], where he gets out his bongos and plays them. This involves him creating shock waves to attack his opponents. The [[announcer]] says "Ready? Go!", then part of the "DK Island Swing" song plays, with DK clapping and playing the drums.


If a player doesn't press any buttons, the shock wave created just barely covers DK. However, the player can increase the power and range of the attack by timing their button presses to the beat of the [[Music (SSBB)|music]]. When a player press the [[attack]] button to the beat, he claps or strikes the bongos, creating a forceful wave each time. The strong shock wave's diameter is a bit bigger than [[Final Destination (SSBB)|Final Destination]], while the weak shockwaves have a vacuum effect, making it harder for foes to escape the player's stronger, better timed waves.
If a player doesn't press any buttons, the shock wave created just barely covers DK. However, the player can increase the power and range of the attack by timing their button presses to the beat of the [[Music (SSBB)|music]]. When a player press the [[attack]] button to the beat, he claps or strikes the bongos, creating a forceful wave each time. The strong shock wave's diameter is a bit bigger than [[Final Destination (SSBB)|Final Destination]], while the weak shockwaves have a vacuum effect, making it harder for foes to escape the player's stronger, better timed waves.