Port Town Aero Dive: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (last cleanup)
Line 56: Line 56:
* Unlike other stages, such as [[Mushroomy Kingdom]] which identify the specific game it hails from, Port Town Aero Dive is only given the setting [[F-Zero (universe)|F-Zero]] and not ''F-Zero GX''. The same goes with [[Spear Pillar]].
* Unlike other stages, such as [[Mushroomy Kingdom]] which identify the specific game it hails from, Port Town Aero Dive is only given the setting [[F-Zero (universe)|F-Zero]] and not ''F-Zero GX''. The same goes with [[Spear Pillar]].
* If you use a hacked camera to zoom out on this stage, you'll see that the entire circuit is never entirely generated. Only what you see while fighting and the next few seconds of track the platform will advance to is what is generated at any one time. A similar thing happens on Big Blue.
* If you use a hacked camera to zoom out on this stage, you'll see that the entire circuit is never entirely generated. Only what you see while fighting and the next few seconds of track the platform will advance to is what is generated at any one time. A similar thing happens on Big Blue.
*If you look around in certain parts of stage you can see a giant R.O.B.
{{SSBBStages}}
{{SSBBStages}}
{{F-Zero}}
{{F-Zero}}