Up smash: Difference between revisions
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[[File:WFT-UpSmash.gif|thumb|300px|[[Wii Fit Trainer]]'s up smash in ''Smash 4'', after being [[charge]]d briefly.]] | [[File:WFT-UpSmash.gif|thumb|300px|[[Wii Fit Trainer]]'s up smash in ''Smash 4'', after being [[charge]]d briefly.]] | ||
An '''up smash''' (abbreviated '''u-smash''') ({{ja|上スマッシュ攻撃|Ue sumasshu kōgeki}}, ''Up/upper/above smash attack'') is a [[smash attack]] performed by any character by tapping the control stick upward and pressing | An '''up smash''' (abbreviated '''u-smash''') ({{ja|上スマッシュ攻撃|Ue sumasshu kōgeki}}, ''Up/upper/above smash attack'') is a [[smash attack]] performed by any character by tapping the control stick upward and pressing the attack button, or, outside of ''[[Melee]]'s'' single player modes, by pressing up on the [[C-Stick]]. | ||
Since ''Super Smash Bros. Melee'', all smash attacks can be charged by holding down the A button for up to one second, multiplying [[damage]] and [[knockback]] by up to 1.4. In ''Ultimate'', with some exceptions, these charges can be held for up to 3 seconds (or 180 frames), but the attack stops increasing in strength after the 1-second mark. | Since ''Super Smash Bros. Melee'', all smash attacks can be charged by holding down the A button for up to one second, multiplying [[damage]] and [[knockback]] by up to 1.4. In ''Ultimate'', with some exceptions, these charges can be held for up to 3 seconds (or 180 frames), but the attack stops increasing in strength after the 1-second mark. |