Ledge-canceling: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Tag: Mobile edit |
|||
Line 20: | Line 20: | ||
===Jumpsquat ledge cancel=== | ===Jumpsquat ledge cancel=== | ||
In ''Smash 64'' and ''Melee''By | In ''Smash 64'' and ''Melee'' By running towards the ledge, performing a jump, and sliding off of the ledge during [[jumpsquat]], the character can fall of the stage and cancel the jumpsquat. This is a niche tech that still has applications, for example it is needed in order to perform a shinedrop. | ||
===Shield pushback ledge cancel=== | ===Shield pushback ledge cancel=== | ||
A niche form of ledge-canceling that involves attacking a shield or idle-shield near a ledge so that the attacker's shield pushback causes them to slip off the edge. Can only be performed by certain attacks as it requires a certain amount of pushback and certain collision box behaviors, mostly powerful smash attacks such as Ganondorf's up smash and forward smash. | A niche form of ledge-canceling that involves attacking a shield or idle-shield near a ledge so that the attacker's shield pushback causes them to slip off the edge. Can only be performed by certain attacks as it requires a certain amount of pushback and certain collision box behaviors, mostly powerful smash attacks such as Ganondorf's up smash and forward smash. |