Klaptrap: Difference between revisions

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{{ArticleIcons|melee=y|brawl=y|ssb4-3ds=y|ultimate=y}}
{{ArticleIcons|melee=y|brawl=y|ssb4-3ds=y|ultimate=y}}
{{Image|As Jungle Japes stage hazards in Melee and Brawl}}
{{Infobox Character General
{{Infobox Character General
|name=Klaptrap
|name=Klaptrap
|image=
|image=[[File:SSBU spirit Klaptrap.png|200px]]
[[File:SSBU spirit Klaptrap.png|200px]]
|caption={{symbol|donkeykong|50px}}
|caption={{symbol|donkeykong|50px}}
Klaptrap's official artwork from ''Donkey Kong Country''
Klaptrap's official artwork from ''Donkey Kong Country''
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==In ''Super Smash Bros. Melee''==
==In ''Super Smash Bros. Melee''==
===As a Stage Hazard===
===As a stage hazard===
[[File:Klaptrap SSBM.jpg|thumb|left|A Klaptrap as seen on Kongo Jungle]]
[[File:Klaptrap SSBM.jpg|thumb|left|A Klaptrap as seen on Kongo Jungle]]
[[File:Klaptrap JJ SSBM.png|thumb|right|A Klaptrap as seen on Jungle Japes]]
Klaptrap appears on the [[Jungle Japes]] and [[Kongo Falls|Kongo Jungle]] stages, leaping out of the water to bite opponents. Klaptraps appear in two different colors:
Klaptrap appears on the [[Jungle Japes]] and [[Kongo Falls|Kongo Jungle]] stages, leaping out of the water to bite opponents. Klaptraps appear in two different colors:


*Orange Klaptraps appear in Kongo Jungle. They jump out from the waterfall near the edges of the stone ledge and near the [[Barrel Cannon]]s. If a character makes contact with a Klaptrap, they will take damage. Very rarely a Klaptrap will get stuck in the Barrel Cannon, and characters cannot use the Barrel Cannon while one is inside of it; they instead only take damage from contact with that Klaptrap.
*Orange Klaptraps appear in Kongo Jungle. They jump out from the waterfall near the edges of the stone ledge and near the [[Barrel Cannon]]s. If a character makes contact with a Klaptrap, they will take damage. Very rarely a Klaptrap will get stuck in the Barrel Cannon, and characters cannot use the Barrel Cannon while one is inside of it; they instead only take damage from contact with that Klaptrap.
*Blue Klaptraps appear in Jungle Japes. They jump between the opening on either side of the middle section of the stage. If a character makes contact with a Klaptrap, they will be [[spike]]d, sending characters straight into Jungle Japes' torrential waters. They essentially serve as [[one-hit KO]]s in ''Melee''. Characters holding on to a [[ledge]] are also vulnerable to a Klaptrap.
*Blue Klaptraps appear in Jungle Japes. They jump between the opening on either side of the middle section of the stage. If a character makes contact with a Klaptrap, they will take 30% damage and be [[spike]]d, sending characters straight into Jungle Japes' torrential waters. They essentially serve as [[one-hit KO]]s in ''Melee''. Characters holding on to a [[ledge]] are also vulnerable to a Klaptrap. They appear every 8-17 seconds.


Klaptraps do not come out of [[container]]s like other enemies do. They can however be used as regular [[item]]s in the [[TEST]] stage using an [[Action Replay]], or other hacking device. Klaptraps are invulnerable and cannot be damaged, unlike other enemies.
Klaptraps do not come out of [[container]]s like other enemies do. They can however be used as regular [[item]]s in the [[TEST]] stage using an [[Action Replay]] or other hacking device. Klaptraps are invulnerable and cannot be damaged, unlike other enemies.
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===Trophy===
===Trophy===
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==In ''Super Smash Bros. Brawl''==
==In ''Super Smash Bros. Brawl''==
===As a Stage Hazard===
===As a stage hazard===
Like in ''Melee'', Klaptrap reprises its role as a stage hazard on the Jungle Japes stage. If a character makes contact with a Klaptrap, they will be [[meteor smash]]ed. It is usually a [[one-hit KO]] like in the previous game, since the meteor smash has very high knockback.
[[File:Klaptrap JJ SSBB.png|thumb|right|A Klaptrap as seen on Jungle Japes.]]
Like in ''Melee'', Klaptrap reprises its role as a stage hazard on the Jungle Japes stage. Instead of appearing randomly every 8-17 seconds, they will not consistently appear every 10 seconds. If a character makes contact with a Klaptrap, they will be [[meteor smash]]ed. It can no longer [[one-hit KO]] like in the previous game, in part due to [[swimming]] being introduced, but it still deals a lot of knockback.


===Sticker===
===Sticker===
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==In ''Super Smash Bros. for Nintendo 3DS''==
==In ''Super Smash Bros. for Nintendo 3DS''==
===As a Stage Hazard===
===As a stage hazard===
[[File:JungleJapes-3DS-2.png|thumb|left|A Klaptrap as seen in Jungle Japes.]]
[[File:JungleJapes-3DS-2.png|thumb|left|A Klaptrap as seen on Jungle Japes.]]
Like in ''Melee'' and ''Brawl'', Klaptrap reprises its role as a stage hazard on the Jungle Japes stage.
Like in ''Melee'' and ''Brawl'', Klaptrap reprises its role as a stage hazard on the Jungle Japes stage. Their appearance cycle was reverted to 8-17 seconds like in ''Melee'' instead of every 10 seconds in ''Brawl''. Like in ''Brawl'' it can't [[one-hit KO]], but [[swimming]] doesn't exist in ''for Nintendo 3DS'', making it likely to result in a KO. It's design was updated to be smoother, making it resemble its official artwork more closely.
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==In ''Super Smash Bros. Ultimate''==
==In ''Super Smash Bros. Ultimate''==
===As a Stage Hazard===
===As a stage hazard===
[[File:SSBU Kongo Falls Klaptrap.jpg|thumb|A Klaptrap as seen on Kongo Falls|left]]
[[File:SSBU Kongo Falls Klaptrap.jpg|thumb|left|A Klaptrap as seen on Kongo Falls.]]
As in their previous appearances, Klaptraps appear on Jungle Japes and Kongo Jungle (now named Kongo Falls). They act nearly identically to their previous appearances. When the player is hit by Blue Klaptraps, they receive enough knockback for a [[OHKO]].
As in their previous appearances, Klaptraps appear on Jungle Japes and Kongo Jungle (now named Kongo Falls). They act nearly identically to their previous appearances. Blue Klaptraps regain their ability to [[one-hit KO]] from ''Melee'', triggering a [[Special Zoom]] on contact and dealing significantly more knockback than any of the other games.
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==Trivia==
==Trivia==
*In ''Brawl'', Klaptrap's eye texture is not centered properly, placing it halfway on the edge of its eye.
*Klaptrap's render from ''Super Smash Bros. Ultimate'' closely resembles its official art from ''Donkey Kong Country'', but mirrored.
*Klaptrap's render from ''Super Smash Bros. Ultimate'' closely resembles its official art from ''Donkey Kong Country'', but mirrored.
*When Klaptrap is attacked in ''Ultimate'', it makes the same sound as it did when defeated in ''Donkey Kong Country''. This sound was done by Chris Sutherland, making it the only ''Donkey Kong'' character in ''Ultimate'' known to have a specific voice actor. However, Sutherland was not credited for this sound clip, but would later be credited as [[Banjo]] and [[Kazooie]].
*When Klaptrap is attacked in ''Ultimate'', it makes the same sound as it did when defeated in ''Donkey Kong Country''. This sound was done by Chris Sutherland, making it the only ''Donkey Kong'' character in ''Ultimate'' known to have a specific voice actor. However, Sutherland was not credited for this sound clip, but would later be credited as [[Banjo]] and [[Kazooie]].