Snake (SSBB)/Forward smash: Difference between revisions

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m (→‎Hitboxes: Updated hitbox info to show that the larger hitbox hits grounded opponents while the smaller one hits aerial opponents. Displayed the other way around.)
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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
[[File:SnakeFSmashSSBB.gif|thumb|400px|Hitbox visualization showing Snake's forward smash.]]
==Overview==
==Overview==
[[File:Snake Forward Smash Hitbox Brawl.gif|thumb|Hitbox visualisation of Snake's forward smash.]]
Snake aims and fires an {{s|wikipedia|RPG-7}} rocket launcher into the ground in front of himself, causing an explosion. The move sports disjointed range and is the second-slowest forward smash in the game, taking 80 frames to complete. However, it is one of the most powerful smash attacks in ''Brawl'', dealing massive damage and knockback; fully charged, it deals 30.8% damage and is capable of [[OHKO]]ing every character except {{SSBB|Bowser}} if used at one of the edges of {{SSBB|Final Destination}}, provided the opponent does not [[DI]].
Snake aims and fires an {{s|wikipedia|RPG-7}} rocket launcher into the ground in front of himself, causing an explosion. The move sports disjointed range and is the second-slowest forward smash in the game, taking 80 frames to complete. However, it is one of the most powerful smash attacks in ''Brawl'', dealing massive damage and knockback; fully charged, it deals 30.8% damage and is capable of [[OHKO]]ing every character except {{SSBB|Bowser}} if used at one of the edges of {{SSBB|Final Destination}}, provided the opponent does not [[DI]].