Samus (SSBB): Difference between revisions

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All in all, Samus capitalizes a zoning playstyle with her wide array of projectiles and good longevity. However, to avoid being overwhelmed, she must play as conservatively as possible, and capitalizing on aggressive approaches. Samus also has to diversify her utility options as optimal as possible, as excessive dependence on her more powerful moves will render her moves to be weaker and her playstyle to be predictable.
All in all, Samus capitalizes a zoning playstyle with her wide array of projectiles and good longevity. However, to avoid being overwhelmed, she must play as conservatively as possible, and capitalizing on aggressive approaches. Samus also has to diversify her utility options as optimal as possible, as excessive dependence on her more powerful moves will render her moves to be weaker and her playstyle to be predictable.


==Changes from ''Melee'' to ''Brawl''==
==Changes from ''[[Super Smash Bros. Melee]]''==
When making the transition from ''Melee'' to ''Brawl'', Samus has received a mix of buffs and nerfs but was heavily nerfed overall. Her most useful benefit is being able to transform {{SSBB|Zero Suit Samus}}, allowing her to pivot out of difficult matchups. As for Samus' more direct buffs, her mobility has improved in the air, although the removal of [[wavedashing]] does hinder her ground movement. Her multi-hit moves are also more reliable and her [[grab aerial]] has been significantly improved. In addition, it now travels in a straight consistent arc, it has a stronger sweetspot, it has more favorable knockback and it now has minimal landing lag making it an excellent spacing and combo tool.
When making the transition from ''Melee'' to ''Brawl'', Samus has received a mix of buffs and nerfs but was heavily nerfed overall. Her most useful benefit is being able to transform {{SSBB|Zero Suit Samus}}, allowing her to pivot out of difficult matchups. As for Samus' more direct buffs, her mobility has improved in the air, although the removal of [[wavedashing]] does hinder her ground movement. Her multi-hit moves are also more reliable and her [[grab aerial]] has been significantly improved. In addition, it now travels in a straight consistent arc, it has a stronger sweetspot, it has more favorable knockback and it now has minimal landing lag making it an excellent spacing and combo tool.