Sephiroth (SSBU): Difference between revisions

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|dsmashname= 
|dsmashname= 
|dsmashdmg={{ChargedSmashDmgSSBU|16.5}} (tip, piercing),<br>{{ChargedSmashDmgSSBU|13.5}} (debris, piercing),<br>{{ChargedSmashDmgSSBU|10.5}} (handle),<br>{{ChargedSmashDmgSSBU|11.5}} (blade),<br>{{ChargedSmashDmgSSBU|13}} (tip, non-piercing)
|dsmashdmg={{ChargedSmashDmgSSBU|16.5}} (tip, piercing),<br>{{ChargedSmashDmgSSBU|13.5}} (debris, piercing),<br>{{ChargedSmashDmgSSBU|10.5}} (handle),<br>{{ChargedSmashDmgSSBU|11.5}} (blade),<br>{{ChargedSmashDmgSSBU|13}} (tip, non-piercing)
|dsmashdesc=Stabs at the ground in front of himself. This stab attack is unique, as Sephiroth will pierce the ground in front of himself should there be any, making the move larger, stronger and giving the more powerful hitboxes higher priority. Otherwise, the move's hitboxes will behave normally, with the tip being difficult to land and the hitbox being narrow. The tip and the debris, should the move pierce the ground, deal immense [[shield damage]]. It also has the fastest startup of Sephiroth's smash attacks, though still slow for a smash attack, and has moderate ending lag. While in Winged Form, this move gains 20% damage-based armour.
|dsmashdesc=Stabs at the ground in front of himself. This stab attack is unique, as Sephiroth will pierce the ground in front of himself should there be any, making the move larger, stronger and giving the more powerful hitboxes higher priority. Otherwise, the move's hitboxes will behave normally, with the tip being difficult to land and the hitbox being narrow. Should the move pierce the ground, it deals immense [[shield damage]], having the capability to instantly break a damaged shield if the tip and the debris connect. It also has the fastest startup of Sephiroth's smash attacks, though still slow for a smash attack, and has moderate ending lag. While in Winged Form, this move gains 20% damage-based armour.
|nairname=&nbsp;
|nairname=&nbsp;
|nairdmg={{ShortHopDmgSSBU|8.5}}
|nairdmg={{ShortHopDmgSSBU|8.5}}