Sheriff: Difference between revisions

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==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
===As an Assist Trophy===
===As an Assist Trophy===
Sheriff retains his role as an Assist Trophy, and acts similarly to how he does in ''Smash 4'', albeit KOing now earns a point. In this game, however, his bullets can no longer be reflected and [[shield]]ing them will cause him to shoot more at a rapid rate until the shield is broken or the target is hit. [[Training Mode]] describes his Assist Trophy with the following: ''Moves around, firing a gun in eight directions.''
Sheriff retains his role as an Assist Trophy, and acts similarly to how he does in ''Smash 4'', albeit his defeat now earns a point and his death animation just has him burst instead of all on his back. In this game, however, his bullets can no longer be reflected and [[shield]]ing them will cause him to shoot more at a rapid rate until the shield is broken or the target is hit. [[Training Mode]] describes his Assist Trophy with the following: ''Moves around, firing a gun in eight directions.''


===Spirit===
===Spirit===