Luigi (SSBU): Difference between revisions

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==Update history==
==Update history==
Luigi has received a mix of buffs and nerfs via game updates, but has been slightly buffed overall. Up aerial and [[Green Missile]] have less ending lag, which improved the former's combo potential, while up smash and [[Luigi Cyclone]] became stronger thanks to their higher knockback. Standing and pivot grabs' ranges also slightly improved via 1 frame increases to their active frames. However, down aerial has been noticeably nerfed: due to it no longer meteor smashing grounded opponents (instead behaving like in ''SSB4''), it has lost most of its combo potential and consistency at performing [[zero-to-death]]s. As part of update {{SSBU|3.0.0}}'s near-universal nerf to [[projectile]]s, [[Fireball]] also deals less [[shield damage]].
Luigi has received a mix of buffs and nerfs via game updates, but has been buffed slightly overall. Up aerial and [[Green Missile]] have less ending lag, which improved the former's combo potential, while up smash and [[Luigi Cyclone]] became stronger thanks to their higher knockback. Standing and pivot grabs' ranges also slightly improved via 1 frame increases to their active frames. However, down aerial has been noticeably nerfed: due to it no longer meteor smashing grounded opponents (instead behaving like in ''SSB4''), it has lost most of its combo potential and consistency at performing [[zero-to-death]] combos. As part of update {{SSBU|3.0.0}}'s near-universal nerf to [[projectile]]s, [[Fireball]] also deals less [[shield damage]].


'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}'''