Charizard (SSB4): Difference between revisions
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m (Text replacement - "Spotdodge" to "Spot dodge") |
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**{{buff|The 19% damage increase to shields and the increase to shieldstun significantly improve sweetspotted back aerial's shield pressuring potential.}} | **{{buff|The 19% damage increase to shields and the increase to shieldstun significantly improve sweetspotted back aerial's shield pressuring potential.}} | ||
*[[Up aerial]]: | *[[Up aerial]]: | ||
**{{buff|Up aerial deals more damage (10% (clean)/7% (late) → 13%) and has increased base knockback (20 → 30), significantly improving its KO potential | **{{buff|Up aerial deals more damage (10% (clean)/7% (late) → 13%) and has increased base knockback (20 → 30), significantly improving its KO potential.}} | ||
**{{nerf|Up aerial's animation has slightly changed. Charizard now sways its head, instead of whipping it. This new animation increases its start-up lag and reduces its duration (frames 6-27 → 12-15).}} | **{{nerf|Up aerial's animation has slightly changed. Charizard now sways its head, instead of whipping it. This new animation increases its start-up lag and reduces its duration (frames 6-27 → 12-15).}} | ||
*[[Down aerial]]: | *[[Down aerial]]: |