Talk:Bayonetta (SSBU): Difference between revisions

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But, speaking of Mario, one video I did watch had him doing his grab animation i.e not moving as the DAB Kick hit him. Whether he buffered a DI option, though, is known only by the player. So, he could've been ready to run towards Cereza. We really don't know that, for sure, though. [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 18:29, 17 November 2018 (EST)
But, speaking of Mario, one video I did watch had him doing his grab animation i.e not moving as the DAB Kick hit him. Whether he buffered a DI option, though, is known only by the player. So, he could've been ready to run towards Cereza. We really don't know that, for sure, though. [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 18:29, 17 November 2018 (EST)
But, the fact that Ike was in his upward hitstun animation makes me highly believe that the angle was changed! So, I'd really like the buff to be added to the Wiki! [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 13:28, 23 November 2018 (EST)


== Triple Afterburner kick ==
== Triple Afterburner kick ==