Mr. Game & Watch (SSBU): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Mr. Game and Watch's air acceleration is top 10 in smash 4, new uair does less damage when all hits connect, not more, up throw was also a combo starter in smash 4. Nair's fish don't attack faster, and up tilt's buff description makes no sense.)
Line 32: Line 32:
**{{buff|Forward tilt can be interrupted earlier, and its startup has been reduced.}}
**{{buff|Forward tilt can be interrupted earlier, and its startup has been reduced.}}
*[[Up tilt]]:
*[[Up tilt]]:
**{{buff|Up tilt not only has the 1 flag appear, but also the 2 flag; this increases its range and hits.}}
**{{buff|Up tilt has reduced ending lag}}
**{{buff|Up tilt now connects consistently at mid to high percents.}}
**{{buff|Up tilt now connects consistently at mid to high percents.}}
*[[Down tilt]]:
*[[Down tilt]]:
Line 53: Line 53:
*[[Neutral aerial]]:
*[[Neutral aerial]]:
**{{buff|Neutral aerial now has drastically reduced landing lag.}}
**{{buff|Neutral aerial now has drastically reduced landing lag.}}
**{{buff|Neutral aerial's fish now attack faster.}}
**{{buff|Neutral aerial's hitboxes linger for a significantly longer time.}}
**{{nerf|Neutral aerial now deals less overall damage.}}
**{{nerf|Neutral aerial now deals less overall damage.}}
*[[Forward aerial]]:
*[[Forward aerial]]:
**{{buff|Mr. Game & Watch has a new forward aerial (based on the Game & Watch game ''Safebuster'' or "Bombsweeper") in which he holds a bomb in front of him and drops it downward shortly after execution. Uniquely, once activating the move, the previously mentioned bomb is used as a [[projectile]], as it is sent directly downwards, exploding on a half a second afterwards or when it hits the stage. This significantly improves the move's range and gives another [[edgeguarding]] option.}}
**{{buff|Mr. Game & Watch has a new forward aerial (based on the Game & Watch game ''Safebuster'' or "Bombsweeper") in which he holds a bomb in front of him and drops it downward shortly after execution. Uniquely, once activating the move, the previously mentioned bomb is used as a [[projectile]], as it is sent directly downwards, exploding on a half a second afterwards or when it hits the stage. This significantly improves the move's range and gives another [[edgeguarding]] option.}}
***{{buff|This significantly helps Mr. Game & Watch land, as his slow air acceleration made him vulnerable to [[juggling]].}}  
***{{buff|This significantly helps Mr. Game & Watch land.}}  
***{{nerf|The bomb does not explode upon hitting an opponent, and any attack that hits it will cause it to disappear.}}
***{{nerf|The bomb does not explode upon hitting an opponent, and any attack that hits it will cause it to disappear.}}
*[[Back aerial]]:
*[[Back aerial]]:
**{{buff|Back aerial's loop hits trap opponents easier, and transition faster.}}
**{{buff|Back aerial's loop hits trap opponents easier, and transition faster.}}
*[[Up aerial]]:
*[[Up aerial]]:
**{{buff|Up aerial has been reworked: it now functions as a projectile, similar to {{SSBU|Mega Man}}'s up aerial, Air Shooter, and hits six times. This improves its range, damage, and also is only one puff of air, making it much easier to land than in ''Smash 4'' where the opponent was usually juggled out of the second finishing hit.}}
**{{buff|Up aerial has been reworked: it now functions as a projectile, similar to {{SSBU|Mega Man}}'s up aerial, Air Shooter, and hits six times. This improves its range, and also is only one puff of air, making it much easier to land than in ''Smash 4'' where the opponent was usually juggled out of the second finishing hit.}}
**{{nerf|Up aerial is significantly weaker, no longer being a reliable KO move.}}
**{{nerf|Up aerial is significantly weaker, no longer being a reliable KO move.}}
**{{nerf|Up aerial does less damage when all hits connect}}
*[[Down aerial]]:
*[[Down aerial]]:
**{{change|Down aerial now travels more slowly.}}
**{{change|Down aerial now travels more slowly.}}
Line 72: Line 73:
*[[Up throw]]:
*[[Up throw]]:
**{{buff|Up throw deals more damage.}}
**{{buff|Up throw deals more damage.}}
**{{buff|Up throw can now combo at low percents.}}


===Special Moves===
===Special Moves===